Left 4 Dead 2

Left 4 Dead 2

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L4D2 Crossover: Phosphophyllite/Phos (Louis)
   
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Survivors: Survivors, Louis
Game Content: Models
文件大小
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8.808 MB
2023 年 12 月 25 日 上午 12:51
2024 年 2 月 11 日 上午 11:05
4 项改动说明 ( 查看 )

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L4D2 Crossover: Phosphophyllite/Phos (Louis)

在 ROBERT KYLE 的 3 个合集中
Mcgee's Mentally Unstable Modpack
89 件物品
My Completely Insane L4D2 Crossover(Left 4 Signals)
241 件物品
レフト4シグナルズ -生存者たち-
239 件物品
描述
UPDATE: To anyone who has known about the first-person texture problem, I fixed it now since the original exporter is still on vacation, and even updated the materials for a better gem-like shading.

With their skin/flesh crystalized, and with a name change, Phos must fight for their life as hordes of infected go after them.

This was commissioned to respond to a Phos mod someone made for Louis, and now, it is also to re-add Phos for Louis since the other mod was taken down. I wanted to make the model more like Louis' design.

This Addon feature:
Uses Manager (Louis) animations;
Bile effect!
Decreased polycount without hurting performance.
Optimised to use less material draw-calls.
Has Faceposing.

Original Model by nanakoz for MMD.
Head Model & Crossover Idea is by me.
Exporting to L4D2 is by the amazing, Debiddo here.
The drawing used for the thumbnail is by me!
Amazing art style I based the model on is from HeatherChasesYou! Her Twitter: https://twitter.com/jefftheironicda

10 条留言
Remy 5 月 29 日 下午 3:33 
Hell yeah I'm downloading this
ROBERT KYLE  [作者] 2024 年 4 月 16 日 下午 2:41 
Thanks, but while I am now someone who also makes model mods, Debiddo is the one I commissioned for the rigging. Still, many thanks since I often work the hardest on expressions for my models/drawings. It's why I do this.
LuckyRoot 2024 年 4 月 16 日 上午 8:50 
As a Phos fan, I can' thank you enough for
- making such an expressive and unique model for her (I love the faces!)
- making the best quality model for her, period (the other one had weird rigging and fp arms)
You absolutely cooked with this!
ROBERT KYLE  [作者] 2024 年 1 月 19 日 下午 9:43 
To anyone who has known about the first-person texture problem, I fixed it now since the original exporter is still on vacation, and even updated the materials for a better gem-like shading.
ROBERT KYLE  [作者] 2023 年 12 月 28 日 下午 1:22 
Yea, same
Balls24 2023 年 12 月 28 日 下午 12:33 
oh yeah yeah then. Just hope the nails get fixed :steamthumbsup:
ROBERT KYLE  [作者] 2023 年 12 月 28 日 上午 11:45 
No, it's a model issue. You get used to it once you know how 3d models work. I have seen this issue a lot in VRChat too, and I'm fine with it.
Balls24 2023 年 12 月 28 日 上午 11:43 
Yes yes, alot of the viewmodels also arent really connected to the guns, not sure if this is a l4d2 issue or a model issue
ROBERT KYLE  [作者] 2023 年 12 月 28 日 上午 11:36 
Thanks lol. And yes, the exporter forgot to fix that. I already talked to them about it, but it looks like they are on vacation now.
Balls24 2023 年 12 月 28 日 上午 11:24 
First of all, this is genius and il love you forever. 2nd the nails are missing their textures.