Jagged Alliance 3

Jagged Alliance 3

66 beoordelingen
Merc: Lt. 'Stogie' Horge
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod Categories: Mercs
Bestandsgrootte
Geplaatst op
Bijgewerkt op
7.627 MB
17 okt 2023 om 2:10
24 jan 2024 om 14:51
9 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Merc: Lt. 'Stogie' Horge

In 1 verzameling van key
key's mods: Jagged Alliance 3 Mercenaries
29 items
Omschrijving
Lt. 'Stogie' Horge

BIO - War. War never ceases.

Built like a tank, Lt. Horge's speciality is destroying them. Extremely skilled with heavy weapons, Stogie spent the two years working as an independent mercenary in the Congo. He's one of the toughest grunts in the business, with extensive connections across the globe providing him with logistics support. After a trial with M.E.R.C., he expressed a preference to join A.I.M. instead. We can't blame him.

Special note: Stogie and Bessie are inseparable. Don't even try.

Contains:
- New Merc: Lt. 'Stogie' Horge (voiced)
- New Perk: Eternal war
- New Personal Item: M134 Minigun 'Bessie'

☕️ :-)
https://www.buymeacoffee.com/key_avain
26 opmerkingen
Micha 18 apr om 18:09 
Hello Key. You have developed a really cool MERC with Stogie.
But i have seen in the mod editor, there is a conflict with the gun.
One of the values is 0 - and it should be at least 1
For myself i have also added 10% crit chance to Bessie (just a suggestion)
Have a nice day.:dos2teddy:
javier_ea 3 jul 2024 om 10:22 
Hi Key. I am a fan of your merc models and I have almost all the collection in my gameplay. I play with BCE that have some issues with ToG. It is possible to remove the lock in the inventory for the Bessie M134 minigun so you can give Stogie another weapon.
dabouser 22 feb 2024 om 11:45 
Stogie not showing up in AIM, any idea?
I have other Mercs from Key that work fine.
thank you
SgtoPereira>>> 7 feb 2024 om 14:54 
Hello. Thanks for the suggestions, but I'm a fan of the Steam Workshop, I really like it. I also really like your Mod, I just didn't want to use "Tons of Guns" (an incredible Mod) together, because it ends up "messing up" things a bit, even though it's a great Mod. Thanks again!
key  [auteur] 7 feb 2024 om 14:02 
@SgtoPereira>>>: Valid question, one that I was contemplating on, nevertheless the model for M134 from ToG is so cool for Stogie, that I went with this dependency.
Nevertheless, there are two options I belive:
- Use an older version from Nexus
- Deactivate the ToG for the new version (maybe this is possible only with the Nexus mod?), it should fall back to (bad) 3d model for the gun
SgtoPereira>>> 7 feb 2024 om 6:55 
Hello. Sorry to ask, but wouldn't it be possible for your Mod (which is amazing) to have a version in which the use of the "Tons of Guns" Mod is not mandatory? It's just a question, as I believe it would be a lot more work. Thanks.
key  [auteur] 24 jan 2024 om 14:51 
Major update:

- No more perk icon duplication on mod reloads
- Converted Eternal war perk to UnitReactions
- New 3d appearance
- Moved the needed pics/icons to the UI folder to eliminate some warnings
- Old portrait and body are available in /UI/old_UI
key  [auteur] 11 dec 2023 om 11:54 
IMPORTANT INFO:
Heads up to all fans of Stogie: just got notification from the Tons of Guns' author that the current m134 minigun model will be changed to a newer one on Friday and could break current savegames with Stogie.

Once available, I will adapt the new model for Stogie too.
cbcFoNV 9 dec 2023 om 19:23 
You rock!
key  [auteur] 9 dec 2023 om 16:15 
... and good catch with the riding boots :) I knew the uniform was off, that's why I gave it another dozen or so iterations and modified by hand in the end - the boots I missed...
Lemme check what can be done.