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17.697 KB
9 okt 2023 om 21:23
12 okt 2023 om 2:39
3 wijzigingsnotities (weergeven)

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Annealed

Omschrijving
Prevents potions from smashing, notably when they unload
13 opmerkingen
Sirius Oculus  [auteur] 28 nov om 13:22 
I've considered it, but it'd be a slightly roundabout process since they share code. One idea was needing to actually do something to potions in order to anneal them, meaning you could still make any potion annealed but by default all would shatter as expected. If I make a newer adaptation of this mod I'd probably do that. This one will remain as is for anyone who wants it this way.
Duno9 28 nov om 10:58 
I love this mod but I do think the only thing that makes me feel a little guilty about using it is that the potion thrower enemies become farms instantly without having to like drag them to a pool of water or something. Is it possible to make only potions and not the 50% capacity flasks annealed? As a mod option perhaps?
anarcher 29 nov 2024 om 3:00 
Noita periodic table.
H for Healium, P for Polymorphine and F for Fire(of the liquid sort).
Sirius Oculus  [auteur] 29 nov 2024 om 1:41 
I've grown to enjoy the free potions, though yeah it is rather strong. I find the danger of standing next to an acid/lava potion in the pile that is ready to blast the whole periodic table through your flesh vessel enough of a balancing force.
anarcher 28 nov 2024 om 18:57 
There is a minor issue with the potion thrower enemies, but it's not a big deal. They can make a pile of random potions.
waytoofluffyfox 19 okt 2024 om 16:07 
nooo cat dont want spasgehtti
Sirius Oculus  [auteur] 26 mrt 2024 om 13:45 
I checked for incompatibilities but couldn't find any.
Annealed changes potion.xml, but I couldn't find any references to that in Chemical Curiosities
There was one, but it is a change to how flasks work when spawning containing pandorium
I tried running both mods with Chemical Curiosities at the end of my list, and it worked fine
I slammed my starter potion into the wall and it was fine
Maybe there was another mod causing the issue?
Sirius Oculus  [auteur] 26 mrt 2024 om 13:12 
I'll look into it, I'm glad you like the mod!
Exovi 25 mrt 2024 om 20:17 
Wow I absolutely love this mod. Really makes acquiring potions and managing them so much less stressful

It seems to break with Chemical Curiosities, any chance you can add compatibility? Has issues even when loaded last
Sirius Oculus  [auteur] 12 okt 2023 om 2:42 
It's added! There is now a setting to make flasks tougher, and additionally a setting to make them not spill everywhere when they break in case you have a base full of acid flasks or something. I wanted to make the settings update instantly, but due to how the game works I can't modify potion.xml once the game is running. Make sure to fully save and exit after making changes to ensure everything is working, and you're all good!