MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Yet Another IS Mech
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更新日期
6.300 GB
2023 年 10 月 8 日 上午 11:18
2024 年 7 月 8 日 上午 7:31
30 项改动说明 ( 查看 )

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Yet Another IS Mech

描述
Correcting PGI's second greatest sin by bringing over the last remaining IS mechs from MWO. Check out the full changelog on the Nexus page: https://www.nexusmods.com/mechwarrior5mercenaries/mods/964

The original goal of this mod was to bring over the missing IS mechs from MWO. Now that's accomplished, time to expand into bringing in new mechs, variants, and other stuff.

YAML REQUIRED AND OVERRIDING/CONFLICTING FILES ARE INTENTIONAL. MECH RESCALE IS REQUIRED FOR THE MATAR AND FAFNIR TO LEAVE THE DROPSHIP!

'MECHS AVAILABLE:
- Roughneck (17 variants including 3 heroes)
- Hellspawn (11 variants including 1 hero)
- Fafnir (15 variants including 1 hero)
- Thanatos (14 variants including 1 hero)
> Thanatos MS (4 variants)
> Thanots Omni (7 variants)
> Thanatos XT (5 variants)
- Osiris (10 variants including 1 hero)
- Uziel (10 variants including 1 hero)
- Bushwacker (13 variants including 1 hero)
- Arctic Fox (9 variants)
- Black Hawk-KU (19 variants including 1 hero)
- Catapult H2 (20 variants)
- Gauntlet (7 variants)
- Hatchetman (18 variants including 3 heroes)
- Longbow (13 variants including 1 hero)
- Matar (3 variants including 2 heroes)
- Rifleman III (3 variants including 2 heroes)
- Nightstar (29 variants including 2 heroes)
- Rifleman (18 variants including 1 hero)
- Queen Crab (1 variant, eight more WIP)
- Raven (1 variant, more WIP)

OTHER ADDITIONS:
- Ported MWO skins for all mechs.
- DLC 3 and 6 melee weapons made available to all weight classes.
- Jump Jet support added to the Annihilator, Rifleman, and Archer.
- Loader King given new default skin to differentiate it from the Roughneck. Adds "standard" variants to certain faction spawn pools.

CREDITS
For a full list of credits, please see the Nexus page's description.
265 条留言
DeadRaiser  [作者] 8 小时以前 
THIS MOD IS NOT UPDATED FOR THE DLC YET!
kianba 10 月 2 日 下午 2:47 
Okay So, im sorry if this is slowly getting annoying, but is there any plan to update this mod for SOK? Or does it work already? Thanks in advance, and sorry again!
. 9 月 30 日 上午 7:18 
Does this work for SoK dlc?
Wither 9 月 23 日 上午 10:20 
Roughneck my beloved.
Silver Pheonix 9 月 22 日 上午 11:39 
Any news on an update to this mod?
Sire Vladimir 9 月 7 日 下午 12:59 
This mode is fire DeadRaiser keep up the good work :dungeons_heart:
AikyaJager 9 月 2 日 下午 1:14 
Makes sense, SoK is gonna be a big overhaul to the mechlab in general, a lot of work to get everything pushed out I reckon
DeadRaiser  [作者] 8 月 31 日 下午 10:27 
Post DLC is the best timeframe I currently have
DeadRaiser  [作者] 8 月 31 日 下午 10:26 
I have to help get YAML updated first
AikyaJager 8 月 31 日 下午 5:44 
Yeah I saw it was being worked on, I was curious on a potential timeline, or if the plan is to wait for Shadow of Kerensky first and doing both updates at once