Garry's Mod

Garry's Mod

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[GuthSCP] SCP-096
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
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1.849 MB
2023년 9월 12일 오전 9시 30분
2025년 6월 1일 오전 7시 28분
업데이트 노트 9개 (보기)

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[GuthSCP] SCP-096

Guthen님의 1 모음집
[GuthSCP] Modules
아이템 11개
설명
"Approximately one to two minutes after the first viewing, SCP-096 will begin running to the person who viewed its face."

Github Repository[github.com]

Features
Contains a SWEP, of class `guthscp_096`, designed for multiplayer:
Left Mouse Button: while enraged, kill your targets or break the looking entity
Right Mouse Button to cover your hands on your face ─ unfortunately, it's not visible for other players
Enrages when a non-SCP player has SCP-096's face on his "screen" (check 'Known Issues' below)
Calms down when all his targets are killed ─ or, if you enabled `Unrage on Time` option, when the enrage time runs out
─ Can break doors and props with a single left click while enraged
─ Configurable in-game with [GuthSCP] Base (`guthscp_menu` in your console)
  • Weapon aim and cooldowns
  • Sound paths & hear distance
  • Movement Speed bonus while enraged
  • Screen Shake while near of an enraged SCP-096
  • (optional) [GuthSCP] Keycard custom access
  • and more..
─ (fun) Allow multiple SCP-096 instances
Not gamemode dependent
Custom compatibility with:

Convars
guthscp_096_render_targets_halo <0 or 1> (client): Render a halo on the SCP-096 targets, more expensive than a line
guthscp_096_render_targets_line <0 or 1> (client): Render a line between you and the SCP-096 targets
guthscp_096_render_post_process <0 or 1> (client): Render post process effects as SCP-096, really expensive on performance but damn cool
guthscp_096_render_path_finding <0 or 1> (client): Render path toward targets as SCP-096. It's a rudimentary method, it's not 100% relatable.

Extra Add-ons
[GuthSCP] SCP-096 Bag System (ctx096bag)
Project SCRAMBLE | Arctic Version
Project SCRAMBLE | MW Version

Known Issues
"The addon doesn't work!"
Ensure that you have installed [GuthSCP] Base on your server. Verify that you can open the configuration menu with `guthscp_menu` in your game console.

"I enrage SCP-096 even though I don't look at him!"
There are two implemented detection methods: Serverside (by default) and Clientside.

Clientside gives better results that Serverside since it's directly checking if SCP-096's face is visible on the screen of the player whereas the Serverside detection approximately compares looking angles of SCP-096 and the potential target, taking in account its FOV.

Before choosing Clientside, beware!, this method can be exploited by cheaters in order to prevent them from triggerring SCP-096 and you (and I) can't do much against that. Plus, Bots players WILL NOT trigger SCP-096.

Pro Tip: When SCP-096 is near, look as low/high to the floor/ceiling as you can

"I can't hear the sounds!"
Ensure that you have installed Guthen SCP Content on your client.

Otherwise, check the configured sounds paths in the configuration menu.

"The target halos are not drawing!"
First, be sure that you have set the console variable `guthscp_096_render_targets_halo` to `1`.

If the halos are fading out after some time, it's may be caused by an other addon drawing post-processing effects, especially those using the DrawMotionBlur function. SethHUD[www.gmodstore.com] can do this if you have SethHUD.CustomerConfig.HealthEffects set to `true`, just disable it or remove the line of code with the DrawMotionBlur function call.

"Which PlayerModel should I use?"
You are not limited to a particular Player Model but if you want a good one, try this one.

Legal Terms
This addon is licensed under Creative Commons Sharealike 3.0[creativecommons.org] and is based on SCP-096[scp-wiki.wikidot.com]. The weapon's view model is not mine and is made by Vinrax.

If you create something derived from this, please credit me (you can also tell me about what you've done).

Enjoy !
인기 토론 모두 보기(1)
4
2025년 8월 15일 오전 4시 29분
Suggestion(s)
OTAUnitEcho-5
댓글 55
𝐒𝐇𝐀𝐃𝐎𝐖 2025년 8월 30일 오후 3시 29분 
When Is The NPC System Out?
Guthen  [작성자] 2025년 7월 20일 오전 6시 00분 
Hello @ъе, that is a suggestion that I haven't really thought of, it could easily allow to work-around the problem while the original suggestion gets implemented (hopefully, one day), I'll write that down in the github repository issues section, thanks!
Guthen  [작성자] 2025년 7월 20일 오전 5시 53분 
Hey @Dark Reaper, sorry for the very late response, I suppose you're playing with players and not NPCs as those are not supported yet. Please make sure you haven't configured the "SCP Teams" (in the Base page of the configuration menu) with teams of players that you try to be triggered with.

Hi @Olive Tree, thanks for the suggestion. Unfortunately, I'm not planning on creating anything new any time soon.

Hey @Thee Unholy Rat, I'm sorry both for the very late response and to hear that you found a bug with the mod, if you have any informations on how to reproduce it, please let me know. Meanwhile, I suppose you're talking about the Post-Processing effects displayed when you're playing as 096, you can indeed disable it by setting the following console variable to 0 like so "guthscp_096_render_post_process 0".
a. 2025년 6월 27일 오후 1시 33분 
osman kara
In$aN1tY 2025년 6월 15일 오전 2시 30분 
Hi Guthen. You say that adding scp 096 to a single player game and scp 096 interaction with npc requires a lot of work, then why don't you just make a system so that the player decides when to anger scp 096? Well, so that there was some command or button to force activation of the rage mod, where scp 096 could kill absolutely everyone, regardless of who looked at him or not.
him 2025년 6월 11일 오후 7시 03분 
Please make scp 343 swep
Thee Unholy Rat 2025년 3월 29일 오후 8시 44분 
Is it configurable to remove the blurry/red overlay with the swep? It stays after death/removal of the swep ;/
Dark Reaper 2025년 3월 8일 오후 5시 58분 
im getting shot and looked at but it doesn't go into rage what am I doing wrong?
Enmanuel 2025년 2월 23일 오후 12시 41분 
ok
Guthen  [작성자] 2025년 2월 23일 오전 4시 14분 
@Enmanuel Not yet unfortunately