全面战争:战锤3

全面战争:战锤3

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All Diplomatic Options - Vassalize, Liberate, Confederate
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campaign
标签: mod
文件大小
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更新日期
6.390 MB
2023 年 9 月 7 日 下午 6:31
9 月 2 日 下午 7:51
17 项改动说明 ( 查看 )

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All Diplomatic Options - Vassalize, Liberate, Confederate

描述
OVERVIEW
Hello all!
This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming updates. Factions added by Patch 4.0 (minus the Changeling) can now be vassalised/liberated.


A possible oversight by CA, was to give some factions settlements, but not have them actually own them. That meant you could not liberate a handful of factions.

When playing as a modded race, you may get many "Liberate" options when conquering settlements. If you are planning to play a modded race that is not in the list of compatible mods below, then it is recommended that you disable this mod.

Compatible mods so far:
- Cataph's Southern Realms
- OVN Fimir
- OVN Albion
- OVN Dread King
- Legions of Nagash
- Gnoblar Hordes - The Unwashed Masses
- OvN Araby
- The Hung

Keep in mind, that adding this compatibility means that there would be empty race slots as placeholders for the above races in the faction select screen when Mixer is enabled and those mods are disabled. If you are not using Mixer then this will not happen. FIXED

Here is an example of what I am talking about[imgur.com]

IMPORTANT
Modded factions CANNOT be liberated. That would require editing the startpos which this mod does not do.

The Maneaters do not have access to vassalisation options as they cannot make alliances.

Recommended mods:
Fudging Vassals


SUBMODS
- German Translation by Balthasar23th


KNOWN ISSUES
- Duplicate versions of modded heroes may spawn when the faction it is tied to is revived. To my understanding, this is because that hero is scripted to spawn for that faction at the start of the game when it is "spawned in". The game considers reviving a dead faction as them being spawned in for the first time and so gives the hero it's told to give again. I don't believe there is anything I can do to fix that on my end. Thanks to Dredd_87 for notifying me of it.

- Liberate currently brings the faction as a military ally instead of a vassal. Use the Fudging Vassals mod alongside this to get a dilemma between military ally and vassal once a faction is revived.


CREDITS
A massive thanks to FiftyTifty for porting the original mod to WH3 and maintaining it for as long as he did and for giving me permission to continue maintaining this mod.
525 条留言
bostondunn 10 月 19 日 下午 4:29 
I still don't understand why liberating factions isn't a default option.
InfoManiac 10 月 19 日 上午 5:30 
@The_Inquisitor - apologies. i figured it out. ty for telling me it wasnt this, helpd me find the cause
Froggy 3 10 月 18 日 上午 10:00 
Does this mod give the AI the ability to use these diplomacy options and if so is there a way to prevent them from doing so? My only goal is to be able to resurrect fallen races (EX. Bring back Cathay if all Cathayan factions are destroyed). Essentially im looking for a player only diplomacy option to liberate under certain conditions.
The_Inquisitor  [作者] 10 月 17 日 下午 9:32 
@nobubblegums & Dod
I'm only maintaining this mod and adding compatability with modded factions. I have no real plans of splitting this up into individual mods as I'm busy with my own mods.


@InfoManiac
How so?


@Bedlam_Bert
As I stated in the section titled 'IMPORTANT', you need to have Fudging Vassals enabled to get the dilemma between Military Alliance or Vassalage after liberating a faction.


@LikeABith
Unrelated to this mod (its from one of my other mods), but that shouldn't cause any actual script breaks in game anyhow.


@HotPizza87
I don't think this mod touches confederations between WoC and monogods. Slaanesh can vassalise other factions but it will not be through their seduction mechanic.
nobubblegums 10 月 17 日 下午 8:43 
I don't understand why this mod changes rules for breaking vassalages and alliances. Not that changes are bad, they'd be better in a separate mod
Vende Clarion 10 月 9 日 上午 9:01 
Do you think this mod plays well with Legendary Characters? I did some quick testing with modded ogres and nothing seemed off.
InfoManiac 10 月 5 日 上午 10:21 
you need fudging vassals.
Bedlam_Bert 10 月 5 日 上午 9:52 
i keep liberating people but they don't become vassels only Military allies
LikeABith 9 月 16 日 下午 4:26 
I keep getting this error right before I CTD: [string "script\campaign\mod\inq_merc_hub.lua"]:37: attempt to index field '?' (a nil value). Is this referencing this mod?
shnavooz85 9 月 15 日 下午 8:12 
mods awesome, loved making drycha kill everything near her and then just revive them with liberate lol.