Space Engineers

Space Engineers

425 个评价
VCZ Elevator v2.0
17
8
5
7
5
2
   
奖励
收藏
已收藏
取消收藏
Type: Mod
Mod category: Block, Other
文件大小
发表于
更新日期
17.263 MB
2023 年 9 月 4 日 上午 4:52
9 月 8 日 下午 8:45
4 项改动说明 ( 查看 )

订阅以下载
VCZ Elevator v2.0

在 Jack Schitt 的 1 个合集中
My Default Mods
21 件物品
描述
THIS IS NOT INTENDED TO BE A SPACE ELEVATOR
The 200 block limit is in place for the reasons of game performance. If that limit were increased it tanks game performance up to and including crashing the game or I would have released it with more than a 200 block limit. Many people have asked about those limits wanting to make a space elevator out of it. Being a space elevator is not the intention of this mod. It's intended to be an elevator in a Station. It does not work on moving vehicles, either, because there are loose, floating, parts in it = Klang and Bang then kaboom when it's placed on a moving vehicle.


WE'RE NOT SUPPOSED TO BE ABLE TO GRIND THE CABIN BUTTONS OR FLOOR.
GRIND THE ROTOR BLOCK OUTSIDE, NOT THE BUTTONS.
If you have mistakenly done this close the game, remove the mod and launch the game without it, then save and reload the mod. There is a reason the buttons can't be deleted or ground directly = it crashes the game if the code is changed to do that.


Tested and working May 7, 2025. Works but a conflict with Modular Encounters System was found.
That MES conflict should not effect multiplayer games.


Link to original mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1154898843


How to build it (YouTube Video):
https://youtu.be/kl50Cm57x_Y


Text Version of how to build it:
1. Place a VCZ Elevator Bottom block. (must be on a powered grid).
2. Place a VCZ Elevator Rotor block. (NOT the VCZ Elevator Rotor Base block).
3. Place VCZ Elevator Fillers and Middle blocks for multiple floors as needed.
4. Place a VCZ Elevator Top block.
Done.

How to build it with the Rotor Base
1. Place the Rotor Base block under where you want your bottom floor.
2. Place a Middle or Double Middle Block.
3. Build the rest as needed and place an elevator Top block on the top.

If you'd like to build it down from the top follow the above instructions backwards.



Tests to insure it still works:
September 4, 2023 . Working (date published).
September 26, 2023. Working (made video linked above).
October 29, 2023. Working.
November 6, 2023. Working.
November 30, 2023. Working.
December 15, 2023. Working.
January 17, 2024. Working.
May 13, 2024. Working (Signal Update)
May 27, 2024. Working (post Hotfix update)
August 26, 2024. Working.
October 3, 2024 update and tested deleting the cabin. Working.
October 14, 2024, Contact update. Working.
November 19, 2024. Working.
December 16, 2024. Working.
February 23, 2025. Working.
May 7, 2025. Working, but issue confirmed after a report that there's a conflict with MES.



Known Issues:
1. If MES (Modular Encounters Systems) is also active the buttons break and stop working in single player after leaving and reloading the game.
- Workaround "fix": Grind away the rotor block (from the outside, do not grind the buttons or cabin!!!!) and replace it.




CARGO VERSION:


Click the image or: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3033398824

热门讨论 查看全部(4)
1
10 月 4 日 下午 1:22
Mod is broken - kills player
Lampglow
1
2023 年 11 月 10 日 上午 5:59
elevator building instructions
nickforgie
0
5 月 2 日 下午 3:56
Can I put this on a moving vehicle?
Jack Schitt
366 条留言
Hayssen Plaid 10 月 11 日 上午 12:30 
Is there any reason that you have to use the top block? I don't like the doors going down orientation (unlike the rest of the blocks), and it seems to work with just middle blocks at the top...
krbluefox 10 月 6 日 下午 5:36 
Been using the mod on my server awhile now. One thing I think would be nice is double sided door blocks, so you can have two exit points, 'front and rear'.
SpikyGrayBeard 10 月 4 日 上午 10:59 
I love this mod! Got so tired of building elevators manually. One thing to note, maybe I did it in the wrong order, but for me I had to go to the settings for the base rotor and add a rotor head for the cabin to appear.
[AS]ImaginaeRoom 10 月 4 日 上午 1:37 
the mes conflict affects the server - after every restart all the cabiin buttons stop working and i have to manually despawn them with creative mode than change back to survival
bknight1954 10 月 3 日 下午 4:01 
Thanks Jack. I appreciated the reply. Great Mod. keep up the good work.
Imperialer Offizer 11-B 10 月 3 日 下午 3:18 
can you pls look over the mod? after restarting the session i can reset every time the cabin
Jack Schitt  [作者] 10 月 3 日 下午 1:25 
bknight1954: This has been asked for many times. It is what it is. Elevators don't go Horizontally they Elevate.
bknight1954 10 月 3 日 上午 6:39 
Very impressed with the Mod. Extremely useful. I did try (successfully) to use the system Horizontally - a Travellator concept, if you will. Works fine, if you pay attention to which way you place the operative items. The tiny flaw ... orientation. It would be nice to have the Cab upright, at least visually, for this variation. If not possible, no matter, it works well, even so.
Jack Schitt  [作者] 9 月 27 日 上午 11:26 
It should work on a Nitrado server like it works on any other server. Follow Nitrado's tutorials.
DrFalken 9 月 26 日 下午 7:42 
Hello sir. I am curious as to hwy the mod will not install on my Nitrado server? I have plugged in the mod ID but it doesn't show up in the build blocks. Is that a conflict issue or is it a Nitrado issue?