Crusader Kings III

Crusader Kings III

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Counterfactuals
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23 aug, 2023 @ 17:27
13 sep @ 11:15
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Counterfactuals

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Counterfactuals
for Crusader Kings 3 1.17.*

Counterfactuals is a small content mod containing events that react and respond to various ahistorical things that might happen in your game (as well as some historical ones). Currently adds events for the following scenarios:

  • Crusaders who occupy Jerusalem or Mecca have the ability to sack those cities.
  • If the Holy Roman Emperor decides to convert away from Catholicism, the Pope will respond accordingly. It is the Holy Roman Empire, after all.
  • The Mongols will now publicly sack various key cities around the map when they occupy them or seize them in a war, destroying their special buildings. Includes all of the mongol sack events from CK2, as well as a whole host of new ones from Delhi to Dublin to Timbuktu.
  • As you approach and reach a World Conquest, the game will recognize your achievement.

Overwrites no vanilla files, so should be compatible with anything except total conversions.

Chinese translation available here
Populära diskussioner Visa alla (2)
3
6 okt, 2024 @ 2:51
Counterfactuals GER
Paxxus7
1
30 sep, 2024 @ 11:29
Some strange interactions with False Emperor
nayru257
81 kommentarer
vidz99 30 sep @ 11:07 
I get the following errors:

Unrecognized loc key counterfactuals_jerusalem_sacked_cultural_acceptance. file: events/counterfactuals_crusader.txt line: 110 (counterfactuals.501:option)
Unrecognized loc key counterfactuals_jerusalem_sacked_cultural_acceptance. file: events/counterfactuals_crusader.txt line: 201 (counterfactuals.502:immediate)
Unrecognized loc key counterfactuals_mecca_sacked_cultural_acceptance. file: events/counterfactuals_crusader.txt line: 323 (counterfactuals.510:option)
Unrecognized loc key counterfactuals_mecca_sacked_cultural_acceptance. file: events/counterfactuals_crusader.txt line: 405 (counterfactuals.511:immediate)
牛奶大魔王 3 maj @ 23:05 
Greeting! A great mod! so i have translation it inside CK3 mod Chinese loc mod
would u make a line in description?

here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213
TheLoneWanderer 3 maj @ 6:44 
Thank you for updating!
xSAINTPERKx 19 apr @ 16:22 
will you add destruction of holy sites as well? For instance, destroying the Mecca holy site, as any other religious group. Or if you become the Roman Empire as Byzantines and control Mecca, you can convert it into a church in the same way that the Muslims can turn the Hagia Sophia into a mosque.
Lorian 16 mar @ 13:50 
There is a bug I encountered where the sack of Mecca Event fired but was between muslims, tho they were shia the game did as if they were christians. Also it fired like 5 windows of the same event.
macintosh1257 14 mar @ 14:52 
@CaelReader Did you edit the descriptor file?
CaelReader  [skapare] 13 mar @ 17:53 
@León try unsubscribing and resubscribing
León 13 mar @ 17:11 
Game is claming the mod is out of date, is it a bug?
CaelReader  [skapare] 13 mar @ 16:09 
@Fewt did a Christian ruler already own Mecca when you loaded the save?
Fewt 13 mar @ 15:44 
It's not save game compatible. Since I started an old save and it immediately said Mecca was sacked...