Total War: WARHAMMER III

Total War: WARHAMMER III

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Rune Golems - SFO
   
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30.6.2023 klo 0.56
19.8.2024 klo 6.22
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Rune Golems - SFO

1 kokoelmassa, tekijä =[NK]= Col. Jack O'Neil
Jack's SFO Mods 5.2.6/SFO 1.31 - V4 - READ DESCRIPTION
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Giant Dwarfen Rune Golems of destruction balanced for SFO! All credits go to _D3rpyN3wb_'s amazing work.

I've further balanced a bunch of stats compared to other giant SFO units, as well as the Phyrex's amazing Runic Golem Unit mod (That you must really check out)

Let me know about any feedback. Enjoy :)
44 kommenttia
LimeUser 28.9.2024 klo 17.10 
Oh i've already written about it on the main mod
Am i getting dementia
LimeUser 28.9.2024 klo 17.09 
Okay, copy-paste works wonders in these situations
=[NK]= Col. Jack O'Neil  [tekijä] 28.9.2024 klo 16.50 
Torgue, you're best reporting that on the main mod
LimeUser 28.9.2024 klo 12.35 
There's something about the Karak Zorn landmark not working, it says +10 melee stats (both MA and MD) but neither the first tier or second tier version actually seems to apply it.
Atleast not on the RoR golem.
The Mountain King 28.9.2024 klo 8.20 
Hey boss thanks for the mod I'll run some testing today and tell you if there may need to be an adjustment
I'll be running it on very hard/normal.
=[NK]= Col. Jack O'Neil  [tekijä] 27.9.2024 klo 19.00 
Any other feedback? Any of them over/under performing?
=[NK]= Col. Jack O'Neil  [tekijä] 27.9.2024 klo 19.00 
OK thanks, I'll look into that.
LimeUser 27.9.2024 klo 16.41 
The rune staff golem says it should negate magical attacks near it but it seems to not have a skill which does this.
=[NK]= Col. Jack O'Neil  [tekijä] 12.9.2024 klo 14.00 
Thanks! Let me know any feedback!
J34J34 12.9.2024 klo 10.58 
you are a man of taste