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번역 관련 문제 보고











Infinite pirate spawn was fixed a long time ago, it should not happen anymore.
But I've seen someone mentioning issues with one of extra missions, the result was infinite pirate spawn.
As long as you're seeing 10-20 ships per sector, things work as intended.
If i remember correctly, start sector at higher diffs was allowed to get regular pirate events,
so I'd expect some seeds and cases where that might happen too often.
Well, havent seen them in a while so i guess youre right, i'll update you if i find anything. thanks!
Different question, is the infinit pirate wave spawn still a thing ? my home sector is being attacked by pirates since forever.
I've seen those just a few times, my only guess is that those are coming from Black Market DLC.
No idea why though, there's nothing in code about them and vanilla turrets shouldn't even spawn.
For RTS you'd want carriers with PTL bombers, regular ship AI performs poorly with any coaxial weapon - not even sure if that's something that can be fixed with mods.
You may get some result with Burst PTL mounted forwards as the only turret on that M3, that's probably the best we can get from non-fighter AI.
Part 2:
Also, Trinium weapons have bonus damage - Ogonite is only good for recoil reduction, like adding cannons to smaller ships. Other than that - it's a waste of space.
There's a bit of information about tactics and weapons at in-game encyclopedia, if you havent seen it already.
I'd try counter-physical armor and Heavy RBE's with Bombers or Bomber squadron(carrier fighters).
Boosters and Engine upgrades to let your fleet get at close range ASAP. You need critical hits to take down a Capital ship.
I assume you're using faction packs, which add a lot more health to enemies, and you're inside barrier right?
That is the end-game area, and M8s can carry experimental weapons ( Rainfire LRM in this case ). This was supposed to be difficult every time at Veteran+ with faction packs.
There's no meta for this scenario, and you really need a balanced fleet with different builds (upgrades + weapons).