Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом











Yes, it still works. New orders replace vanilla commands so you wont see anything new in strategy mode.
You can verify by checking if order icons appear in strategy mode - ex. by double clicking RMB for Sprint order, or just regular attack.
Assuming you've got Formations mod too, you'll see new command bar while piloting a ship (as long as mouse cursor is visible).
Some strange behavior I see is the speed indicator showing completely different speeds from what is visual https://i.imgur.com/Gb0ntLz.png
The ship seems to like to drive outside its own max range.
And when recalling fighters they teleport into the ship after a small delay.
Thank you for reporting this.
It seems I've made a mistake with more recent patches, adding dependency on both Formations and Flight Physics.
This wasnt supposed to happen, apologies. I'll need to check all 3 and patch it up. Seems not many players are using them separately, but those errors still need a fix.
Many thanks, really appreciate log screenshots
Looking forward to experiencing the mod.
Ahh, this is a missing dependency on Flight Physics module. My mistake.
You can either use Flight module to fix this right now - or wait for a patch.
https://i.imgur.com/1ijhtxo.png
Would you please help me resolve this?