Age of Wonders 4

Age of Wonders 4

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Age of Fashion (Safe for Werk)
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标签: Heroes, Leaders, Visuals
文件大小
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更新日期
15.485 MB
2023 年 5 月 15 日 下午 7:59
11 月 16 日 下午 8:10
26 项改动说明 ( 查看 )

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Age of Fashion (Safe for Werk)

描述
Puts outfit pieces into different categories so you can mix and match.

Use the empty doll (first outfit) to play dress up.

You're responsible for your own clipping.

There's a lot of clipping.

Does not change any base game files.

Version without magic censor loincloth: Age of Fashion

Add-ons
Age of Fashion - Reaver Couture
Age of Fashion - Primal Eleganza
Age of Fashion - Eldritch Ensembles
Age of Fashion - Wardrobe of War
Age of Fashion - Fashion Archons
Age of Fashion - Saloon Coiffure by Bagas
Age of Fashion - Vampire Vogue
Influencer Accessories
117 条留言
rflox93 9 小时以前 
I found the culprit, it was a mod that got removed from steam but that I still had on my machine.

sorry for the unnecessary wory
rflox93 13 小时以前 
@chickensmasher it was a mod conflict, I tested with only your mod and vampires indeed don't have cancer.

Now I need to figure out which one is causing problem though
Estellese 11 月 16 日 下午 9:42 
Clipping means that some parts may visibly go through other parts and look weird. Like with some of the vanilla crowns, if you wear them with certain hair types the hair goes through the crown and looks goofy.
Negnu 11 月 16 日 下午 9:37 
I'm a tad daft, what does "clipping" mean? Do I have to use some foreign source for something?
chickensmasher  [作者] 11 月 16 日 下午 8:34 
Like even with vampire hair selected they're always bald? I can't check but my previews in the modding tools show hair.. Can someone else confirm if this is happening to everyone?
rflox93 11 月 16 日 下午 6:21 
i see you have updated the other submods, maybe that will fix it
rflox93 11 月 16 日 下午 4:00 
is it normal that vampires still don't have hair despite your update ? if not, it has to be a mod conflict right ?
chickensmasher  [作者] 11 月 11 日 上午 4:44 
Late answers:

@romar2008 probably not because that's too many things to update, but I don't think it would change anything. It would just be sticking all the mod files in the same folder basically.

@Rix_For_Battle really not sure what could be happening there, AoF only touches leader models and doesn't override so should be compatible with everything. Is it only crashing when a specific leader is added to the game?

@Dragen I have the same name on discord, also I don't get notifications for comments here and only check around game updates
romar2008 10 月 28 日 下午 12:14 
@ chickensmasher Can you make one mod with all the submods? Yes, I understand that submods are made for those who don't have all the DLC, but if they do, it would be great to have just one mod instead of 6-8. Everyone—both developers and modders—says the game doesn't support a large number of mods, but high-quality mods generally consist of 3-6 mods, and that's not counting the localization files some require.
Rix_For_Battle 10 月 15 日 上午 1:07 
@chickensmasher Hello. I have quite a large collection of mods. But for some reason, with age of fashion, when starting a new game, as soon as you finish your first move and press the button, the game crashes. I don't know what the conflict might be. The order in which I connect the mods is correct. From the Age of fashion series, I have all the mods for each dlc. Moreover, the game does not crash in different ways, sometimes when I generate a world and NPC rulers, everything is normal and I can play, but often when creating a new game, I crash. Maybe someone had a similar situation, or should I change the order in which mods are connected