Barotrauma 潜渊症

Barotrauma 潜渊症

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Enhanced Armaments Fuel for the Fire Expansion
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7.019 MB
2023 年 5 月 14 日 下午 3:43
12 月 13 日 上午 6:05
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Enhanced Armaments Fuel for the Fire Expansion

描述
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition.

New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one.

EHA:FFE adds:
  • Radio Range Extender (throws your voice farther, best used when two people have it)
  • More Hats
  • Different style of Uniforms.
  • More Utility Items
  • Coalition Black-Ops Gear w/ Specialized Sets & Weapons
  • Combat Helmet Variants, Tactical & Medic
  • Europabrew Gas Grenade
  • 8-Gauge Shotguns & ammo types
  • 10mm Pistols and SMGs
  • New Prototypes
  • Blasters, effectively Laser Muskets
    (Cells get more shots the higher level they are)
  • Chemthrowers, more potent flamers
    (Uses only it's specialized Chemfuel made in the Chemical Refinery)
  • Powered Exoskeleton, an backpack wearable with a large slot to carry equipment
  • Pocket Fire Extinguishers
  • Weapon Locker storage
    (Primary is Weapons, Secondary is Ammo Containers)
  • Gauntlets, melee weapons that you can aim, guard, and punch with.

Has to be loaded before Enhanced Armaments to work.

Things at the top of the mods list overwrite those below it, meaning "Before" is "Above."
热门讨论 查看全部(2)
76
4 月 9 日 下午 9:51
Suggestions / Concerns
SGT. Shorty
54
11 月 22 日 上午 7:14
Problems / Errors
SGT. Shorty
395 条留言
Mavrik Mends 12 月 5 日 上午 4:59 
Hey so the Patrol cap and bandana (style 2) has red pixels on its sprite.
󠀡󠀡 11 月 22 日 下午 9:39 
brother btw are you thinking of bringing old sprites of rifles (they were more beautiful than current ones) but its ok if no
KABOOM 11 月 22 日 下午 4:40 
Works as it (probably) should! Have some steam points for fixing my favourite item i guess. :captainsmooth:
SGT. Shorty  [作者] 11 月 22 日 下午 3:44 
Should have fixed it in the most recent update.
KABOOM 11 月 22 日 下午 3:42 
SGT. Shorty  [作者] 11 月 22 日 下午 3:18 
Then I truly do not know, I'll look further into it, I guess.
SGT. Shorty  [作者] 11 月 22 日 下午 3:00 
That's due to server lag, the affliction decay is tied to server, but rendered independently.

If someone lags longer than ~2 seconds away from the server, they'll notice the coat will fail to refresh the affliction faster than it decays.
KABOOM 11 月 22 日 下午 2:57 
Oh uh, the bottom part keeps appearing and disappearing spontaneously
SGT. Shorty  [作者] 11 月 22 日 下午 2:41 
I have no clue what's wrong with it, as it's behaving fine on my end.
KABOOM 11 月 22 日 下午 1:15 
The trenchcoat's tail is very much NOT working after the update