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报告翻译问题
11. v - lua/autorun/client/cl_vmanip.lua:617
12. Call - lua/includes/modules/hook.lua:102
13. v - lua/gravityhull/cl_main.lua:151
14. Run - lua/includes/modules/hook.lua:102
15. v - lua/autorun/client/cl_vmanip.lua:617
16. Call - lua/includes/modules/hook.lua:102
1. GetTable - [C]:-1
2. __index - lua/includes/extensions/entity.lua:41
3. oldManipulateBoneScale - lua/entities/ent_advbonemerge.lua:1590
4. ManipulateBoneScale - lua/compositeentities/override/sh_entity.lua:1062
5. v - lua/autorun/client/cl_brutal_deaths.lua:17
6. Run - lua/includes/modules/hook.lua:102
7. v - lua/autorun/client/cl_vmanip.lua:617
8. Call - lua/includes/modules/hook.lua:102
9. v - lua/gravityhull/cl_main.lua:151
I noticed that new outdoor ambient options were added for Black Mesa. Is there an opportunity that we could get new types of underground ambient options? I don't have many ideas now, but I'd imagine it could get split up into chapters, so Forget About Freeman ambience for example has alot more gunbattle sounds, maybe distant human screams? That kind of thing