Crusader Kings III

Crusader Kings III

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Let It Go - The Abdication Mod
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5.847 MB
2023 年 4 月 1 日 下午 6:27
6 月 5 日 上午 3:42
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Let It Go - The Abdication Mod

描述
Now compatible with 1.16!
1.3.2: Decision now REALLY doesn't show up for adventurers. The court position won't show up for nomads or adventurers, and now has an icon.
1.3.1: Decision no longer shows up for adventurers.
1.3: Made compatible with most recent version.
1.2: Fixed some bugs with the decision not showing up when needed, allowing vassals to abdicate without heirs. Removed restriction on HRE emperor, and more.
1.1: Added game rules that let you choose whether or not AI rulers will abdicate

Are you sick of 70 year old Kings with bubonic plague, loverpox and critical stress at the same time who really should just hand their kids the crown?

If you're playing vanilla- then you're out of luck. The only way for a ruler to willingly abdicate is if they get lucky with a stress level 3 treshhold event.

A king who is too old may not spend his last days in peace enjoying the court's amenities. If you have a genius-herculean-beautiful heir you genetically engineered over three centuries of dynastic eugenics and you want to play them... you're out of luck, you gotta wait for your character to be 87+ and that heir will be 40 by the time you play as them. Your character might be lazy- caring little for the responsibilities (s)he inherited. Maybe (s)he just wants to retire in a nice room in the palace. Once again, out of luck.

Not with this mod! "Let it Go" allows rulers who meet certain conditions such as old age, bad health, laziness etc. to willingly retire from their positions as rulers and let succession take place.

Afterwards, your next ruler will have the option to either keep hosting the former King in their court, earning grandeur at the gold cost of affording the King's lifestyle, or throw them out.

This lightweight mod should be compatible with most other gameplay mods, including some total overhauls.
Known issues:
- Decision has no real cost. A renown hit and an option to turn it off will be added.
热门讨论 查看全部(2)
1
2023 年 6 月 7 日 上午 6:24
Russian Translation
laxfeed
0
2024 年 2 月 23 日 下午 4:02
Traduction française
Akkihico [.gg/YugenDS]
116 条留言
Commodus 9 月 29 日 上午 11:14 
So my dynasty are all ambitious, so this mod wont work for me:(
Next Evolution 9 月 13 日 上午 10:13 
Hey, great mod, but one issue. It doesn't transfer the conqueror trait from ruler to heir like it normally would. Nor does it do so when the old ruler later dies. Any chance you could fix that?
Muse  [作者] 8 月 27 日 上午 12:45 
The abdicator trait disqualifies them from inheritance, I don't know what else I can do to stop them from returning, except destroying their claims
SpeerGrüße 8 月 26 日 上午 4:31 
Thank you for this mod.
What I consider unintended behavior is that the abdicated ruler often "comes back" as he is still able to inherit all sorts of titles. Maybe this could be fixed?
Samuel L 7 月 13 日 上午 1:49 
Probably not relevent at all, but miscleaneus, this mod when used with Fallen eagle mod, causes a fever event thingy to popup twice evertime you win a war?
Captain One Ear 7 月 9 日 上午 5:35 
is it finally possible to do saga in stone achievement?
Muse  [作者] 7 月 6 日 下午 12:51 
@Samuel L Right now it's just set to have them abdicate 2/3 of the time. I plan to add more options later. That will be after the next big update though. Currently, I trying to sort of reverse-engineer multi-option decisions like the one for setting up a competitor religion in the Iranian Intermezzo. This way I can have multiple variants of abdications for different "justifications" for abdication.
Samuel L 7 月 4 日 上午 3:09 
What conditions will ai abdicate if you allow ai to abdicated sometimes? Can you make it... very rare-ish?
Muse  [作者] 6 月 11 日 下午 12:19 
at least not dynamic enough to account for every possible combination of claim-based opinion maluses. I could do one just based on highest conflicting claim rank
Muse  [作者] 6 月 11 日 下午 12:17 
@Kelven I'll look into adding a flat opinion modifier besides the one that the post-abdication event gives, but I don't think a dynamic modifier is possible