Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом










This isn't he permanent fix
It's just to make it clear the push thingy currently doesn't work as it should and I'd rather have a button that doesn't do anything than temporarily removing it and potentially shafting anyone who had this button enabled and break their playthrough somehow.
This necessitated me to change the battery sizes of every advanced item producing batteries (the battery size increased but total power output was made to stay as it was before meltdown for balance purposes) since it was using the custom 4x battery size as a base.
However, apparently, amidst the hundreds of individual changes I needed to make for the last 2 big patches, I apparently forgot to modify the battery sizes of these 2 ship parts.
This should now be fixed.
- Fixed Advanced Capacitor battery storage sizes (was 4x battery size, is now 5x battery size)
- Fixed Advanced Large Reactor Core battery sizes (was still using old stats from before meltdown, this is now fixed).
- Changed description of the Advanced Tractor Beam to make it a bit more clear it can only pull (till I get to fixing this).
- Fixed bug with armored thrusters introduced by the meltdown update, they can no longer catch fire.
- Armored thrusters also get a very light increase in thermal resistance, making them a little bit more resistant to thermal damage.
Atm there are 2 major bugs I still need to work on: The recently reported bug of the advanced ions no longer combining by their prisms and the advanced tractor beam not having a proper repulsion mode (button to reverse doesn't seem to do anything, otherwise it works fine).
Neither of these 2 bugs make any sense to me, they should just work, but they don't.
I'm probably gonna have to completely re-do both of these. Even the devs had no idea what could have caused the ion combination bug.
So I'm assuming something changed with one of the recent updates.
Honestly, I haven't a clue what the issue could be or how to fix this. I'm asking one of the devs but they live in the USA so aren't at work rn.
I'm assuming it's something with the prism, but other than completely redoing the weapon I currently don't know how to fix it (since I don't know the problem and haven't a clue why this problem even exists now while before it didn't).
I will update you on any progress, but I do consider this a priority bug.
Definitely a bug!
Till then their only use is for selling for credits.