Space Engineers

Space Engineers

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[AUTOMATONS UPDATE] More Events
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Type: Mod
Mod category: Block, Script
文件大小
发表于
更新日期
226.804 KB
2023 年 2 月 18 日 上午 7:25
2024 年 3 月 1 日 上午 5:29
10 项改动说明 ( 查看 )

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[AUTOMATONS UPDATE] More Events

描述
Purpose
This mod for Space Engineers Beta introduces new event types for the Event Controller block. Now you can trigger different events based on thruster power, natural gravity, and more! With this mod, you'll be able to create more complex and interesting space scenarios. Check it out and make your space scenes even more immersive.

Event Types
Name
Value
Current Weather
Type
Projection Built
%
Other Event Controller Triggered
none

Contributing

Suggestions
You can always suggest your own ideas for the new event types in comments down below!

Crowdfunding
We're looking for translations on our crowdin [crowdin.com]

Developers
Mod source code is available on github [github.com]
170 条留言
Lost 10 月 10 日 上午 4:57 
A general "Controlled" (or view) event?

For either Cameras, Turrets (via Custom Controller), Remotes, etc, so I'm not sitting in the cockpit, but I am in control of the block.
phfor 9 月 20 日 下午 6:40 
Looks like Apex update broke the Current Weather part, which is a shame since it would be very useful for dealing with the new deadly weather
Godimas 9 月 14 日 下午 3:34 
Now that we have farm plots, is "growth %" a thing you can add?
thagreatjagg 9 月 2 日 上午 9:26 
How about " Target Locked" reference being turret or turret controller
Ren 8 月 24 日 下午 9:53 
Can you make this so that it checks for block functionality status? Currently the best it can do is check for block health.
pikmin23 8 月 23 日 上午 11:41 
plz update
Zues 5 月 18 日 下午 8:27 
Don't know if it is possible but what about a convert to ship after a merge block unlock. I have problems where after merge blocks turn off (unlock) it doesn't convert to a ship. i use them for my inchworm tunnel builder.
ViKKerS 5 月 1 日 下午 12:37 
Hello. After the update, all three items disappeared and when trying to view Actions, a crash occurs, the mod is one
Dragon Fire 813 4 月 23 日 下午 4:17 
If you are still taking suggestions, handbrake trigger would be nice.
Hydrazine 3 月 20 日 下午 12:26 
@xdevourx This functionality is actually in the game: Cockpit blocks have a "Setup Action" button where you can set blocks that are triggered exactly when that happens. Hope this helped :)