Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода









Aber kannst du vielleicht die Bewohneranzahl reduzieren? Gerade im Vergleich zu den neuen Gründerzeit Vanilla-Gebäuden sind sie viel zu hoch. Ich würde sagen etwa die Hälfte wäre der Größe der Häuser angemessen. Vor allem weil es größtenteils sehr herrschaftliche Gebäude sind.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1684576332
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2628482508
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2446259406
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1544414369
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2481901959
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1299358810
1. Reduce the quality of flats to 89% for residential buildings. Everything with 90%+ flat quality get locked behind the "High Living Standards" when you play with research.
2. Increase the $COST_RESOURCE workers.
In vanilla residential buildings, the time is close to the formula:
workhours = (quantity of inhabitants * 10)
I've set the following values in "QL's Row House Friedrich" (90 inhabitants) as an example:
$COST_RESOURCE workers 200 - groundworks
$COST_RESOURCE workers 250 - 1st brick phase
$COST_RESOURCE workers 250 - 2nd brick phase
$COST_RESOURCE workers 700 - 3rd brick phase (500-900 range, depending on building population size)
Total workhours = 200 + 250 + 250 + 700 = 1400
3. Change the total construction material limits on concrete, steel and brick:
bricks - max 100 tons total for a building
steel - max 20 tons
concrete - max 30 tons (mod has no use for concrete)