Distant Worlds 2

Distant Worlds 2

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77.628 MB
10. jan. 2023 kl. 17.03
8. des. kl. 14.40
159 endringslogger ( vis )
Du trenger nedlastbart innhold for å bruke denne gjenstanden.

Abonner for å laste ned
XL

I 1 samling av Mordachai
XL Refreshed
16 gjenstander
Beskrivelse
XL
eXpands and enLarges the game - tech tree, weapons, engines, reactors, sensors, etc.

Requires ALL DLCs!:
  • DLC 1: Ikkuro and Dhayut
  • DLC 2: Quameno and Gizurean
  • DLC 3: Return of the Shakturi
  • DLC 4: Atuuk and Wekkarus

SPECIAL INSTRUCTIONS
  • ALWAYS CHOOSE TO START ON A PLANET, NEVER ON A MOON
  • In order to balance the distribution of worlds, XL removed colonizable moons, so you cannot start on one (sorry)

Mod Compatibility and Ordering
For best results, place XL at the bottom of your list of mods except for ones that are specifically designed to be XL mod-mods and resource-only-mods (last mod wins)
  • Refreshed mods are compatible, and can be in any order
  • Background mods are compatible, and can be in any order (Galaxy Map, Blackness)
  • Music and sound mods are compatible, and can be in any order (Signals Music, Star Wars Music, Alternative Sound Track...)
  • Extra name mods are also compatible, and can be in any order (System Names 2K)
  • XL Mods - such as the "No Independents for XL" - must come after XL, and they must be up to date with latest XL version changes
  • No Tech Stealing XL (please check version for compatibility - as of this writing, it is compatible with 1.32.0)
  • WARNING: XL really is not compatible with anything else!

Please note that I designed it for veteran players [well, really, myself] - though anyone is welcome to pick it up and become a veteran by playing it. But it is not intended to make this game easier to pick up, or easier to succeed with. Just more replayable / rational / epic and with a lot of QOL improvements (that aren't really visible unless you've repeatedly stubbed your toe on the way they work in the base game and no longer have to suffer that here).

Which, all of which, is in fact my definition of "more fun" and why I made and keep expanding this mod.

If you're curious as to the details, many of them are in the Gitlab Repository[gitlab.com].

Special thanks to @Salemonz for contributing:
  • New Component Images (some exclusive to XL)
  • New Facility Images (some exclusive to XL)

Special thanks to @Rah for contributing:
  • Ackdarian Stellar Hangar Bays
  • Zenox Archivist Government

Installation Instructions
  1. Launch DW2
  2. Within the game, In the Modifications menu, enable XL (must be LAST in list!!!)
  3. Return to the main menu
  4. !!! IMPORTANT !!!
  5. Exit the game entirely back to host OS
  6. !!! IMPORTANT !!!
  7. Launch DW2 again and start a new game
  8. Have fun!

NOTE: mods are embedded into your game save - so you cannot update or change mods except by starting a new game after either changing mod selection, or after downloading updates to the game or to the mods.

For best results, place XL at the bottom of your list of mods except for ones that are specifically designed to be XL mod-mods and resource-only-mods (last mod wins)

Most active on the DW2 Discord[discord.com] - come join us!

Read Me!
Please see https://gitlab.com/coyote-wolf/DW2-XL#distant-worlds-2---xl for lots of details!
1 340 kommentarer
Mordachai  [skaper] 4 timer siden 
The Mercantile update is now official, so XL is once again on the public, stable, official version. (no beta required)
Antiker @ Götterkomplex 8 timer siden 
You need to get the beta branch - if it still is like the last days
Mordachai  [skaper] 8. des. kl. 14.41 
### v1.34.6
- Requires "Mercantile" public release (1.3.3.6)
- Added missing Psy Defense modifiers for psy-resistant troops (Atuuk, Shakturi, Wekkarus)
- Added unique racial militia stats and icons for all races
- Feudal governments now get a ground troop defensive bonus (racial militia replaces governmental militia)
- Blooded Clan governments get a bonus to all recruited infantry strength (for the same reason)
- Human Constitution Crystal now unlocks First Galactic Republic rather than Way of Illumination
- Human "Ancient Rebellion" storyline is no more
Mordachai  [skaper] 8. des. kl. 14.41 
- Reworked Haakonish a bit
- Haakonish now start with several random technologies, but with a new research malus
- (superiority complex holds onto more of their past glory, but makes them resistant to new ideas)
- Reduced super world sizes by 500 units (drops avg by 250 to 7000)
- Enlarged black holes to hopefully give them a much larger event horizon
- Ancient Ackdarian Starbase event for non-ackdarian now has a bit more of a story to it (and a bugfix)
- Reduced initial size of Star Base and Star Fortress
Mordachai  [skaper] 6. des. kl. 13.32 
The beta should become the official mainstream game either later this week or next. That should reduce everyone's headaches! Thanks for posting so others know the solution!
Baronaster 6. des. kl. 9.44 
thanks eudaimonster, didn't notice beta branch requirement.
eudaimonster 6. des. kl. 6.54 
Issue Solved. My version was not the public beta 1.3.3.6
eudaimonster 6. des. kl. 6.48 
Hi dev. I have the same issue as RadiantGamer and Baronaster. I have all DLCs. XL is my first and only MOD installed. I follow the instructions as explained in the description. Subscribe - Start the game - activate the mod - back to OS and restart the game for a new game. I get error messages about a lot of ship models that could not be loaded and a message asking me if I want to continue or not with the new game. After 'continue' selection the game crashes.
Baronaster 6. des. kl. 3.23 
Having the same issue as radiant, fresh install, deleted all remaining files in game directory.
I have all DLC.
Issue only exists when the XL mod is selected in mods, and the game was restarted after changing mod selection.
Dhayut the only selectable race in the new game start.
Will keep taking a look to see if I can fix issue myself.
sargatanus 4. des. kl. 10.44 
No, I figured it out. I had made a couple of tweaks to the gov bonuses and one of them got renamed. I pasted the whole bonus list into the updated file and it rendered it invalid (my bad).