Distant Worlds 2

Distant Worlds 2

328 hodnocení
XL
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24
11
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4
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3
3
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2
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77.064 MB
10. led. 2023 v 17.03
3. pro. v 10.55
Poznámky ke změnám (158) – zobrazit
Abyste mohli použít tuto položku, musíte vlastnit DLC.

Klikněte na „Odebírat“ pro stažení položky
XL

V 1 kolekci od uživatele Mordachai
XL Refreshed
16 položek
Popis
XL
eXpands and enLarges the game - tech tree, weapons, engines, reactors, sensors, etc.

Requires ALL DLCs!:
  • DLC 1: Ikkuro and Dhayut
  • DLC 2: Quameno and Gizurean
  • DLC 3: Return of the Shakturi
  • DLC 4: Atuuk and Wekkarus

SPECIAL INSTRUCTIONS
  • ALWAYS CHOOSE TO START ON A PLANET, NEVER ON A MOON
  • In order to balance the distribution of worlds, XL removed colonizable moons, so you cannot start on one (sorry)

Mod Compatibility and Ordering
For best results, place XL at the bottom of your list of mods except for ones that are specifically designed to be XL mod-mods and resource-only-mods (last mod wins)
  • Refreshed mods are compatible, and can be in any order
  • Background mods are compatible, and can be in any order (Galaxy Map, Blackness)
  • Music and sound mods are compatible, and can be in any order (Signals Music, Star Wars Music, Alternative Sound Track...)
  • Extra name mods are also compatible, and can be in any order (System Names 2K)
  • XL Mods - such as the "No Independents for XL" - must come after XL, and they must be up to date with latest XL version changes
  • No Tech Stealing XL (please check version for compatibility - as of this writing, it is compatible with 1.32.0)
  • WARNING: XL really is not compatible with anything else!

Please note that I designed it for veteran players [well, really, myself] - though anyone is welcome to pick it up and become a veteran by playing it. But it is not intended to make this game easier to pick up, or easier to succeed with. Just more replayable / rational / epic and with a lot of QOL improvements (that aren't really visible unless you've repeatedly stubbed your toe on the way they work in the base game and no longer have to suffer that here).

Which, all of which, is in fact my definition of "more fun" and why I made and keep expanding this mod.

If you're curious as to the details, many of them are in the Gitlab Repository[gitlab.com].

Special thanks to @Salemonz for contributing:
  • New Component Images (some exclusive to XL)
  • New Facility Images (some exclusive to XL)

Special thanks to @Rah for contributing:
  • Ackdarian Stellar Hangar Bays
  • Zenox Archivist Government

Installation Instructions
  1. Launch DW2
  2. Within the game, In the Modifications menu, enable XL (must be LAST in list!!!)
  3. Return to the main menu
  4. !!! IMPORTANT !!!
  5. Exit the game entirely back to host OS
  6. !!! IMPORTANT !!!
  7. Launch DW2 again and start a new game
  8. Have fun!

NOTE: mods are embedded into your game save - so you cannot update or change mods except by starting a new game after either changing mod selection, or after downloading updates to the game or to the mods.

For best results, place XL at the bottom of your list of mods except for ones that are specifically designed to be XL mod-mods and resource-only-mods (last mod wins)

Most active on the DW2 Discord[discord.com] - come join us!

Read Me!
Please see https://gitlab.com/coyote-wolf/DW2-XL#distant-worlds-2---xl for lots of details!
Počet komentářů: 1 329
sargatanus před 1 hodinou 
Weird... I still don't see the "Way of Illumination" as a government option in the game editor... Let me see what happens if I unsubscribe/resubscribe...
RadiantGamer před 1 hodinou 
Trying out the mod for the first time and Dhayut is listed as the only playable race. This is the only mod I am using, I've gone through the recommended steps for troubleshooting. When I unsubscribe from the mod, all races are visible and the game works as expected. I get a problem with loading ship hulls when I try starting a game as the Dhayut, and the game crashes.
sargatanus před 2 hodinami 
I started a new game after the update and none of the XL stuff loaded, despite working fine before the update.
Mordachai  [autor] před 3 hodinami 
@sargatanus - none of the latest betas have been incompatible, not sure where you were drawing that conclusion from?
Mordachai  [autor] před 3 hodinami 
### v1.34.5
- Requires Public Beta 1.3.3.6
- Adjusted resource base costs (to match latest beta)
- Added an extra general slot per level of Troop Transports
- Gave some maluses to Way of Darkness but also improved espionage
- Hid the XL Orb Artifacts a bit more
sargatanus před 4 hodinami 
Any just like that, 1.3.3.6 is out
sargatanus před 11 hodinami 
Correction: 1.3.3.5
sargatanus před 11 hodinami 
Speaking of public betas, 1.3.3.4 just dropped and it seems the current XL is incompatible.
Mordachai  [autor] 1. pro. v 11.55 
Yes - this public beta will become the official version soon. They've already announced it's coming - it may well be this version or the next that becomes official.

Private betas - I will never put code in this channel that requires the private betas. Those will remain in my XL Beta mod, and only available to those who participate in the private betas (you must be steam friends with me to see that mod as well).

But I do prefer to keep up with the public betas here. I have made it so future versions will all be published automatically on GitLab (see main description for how to get to XL on GitLab) where you'll be able to download it if you so prefer to stick with a given release (and avoid the public betas).
Antiker @ Götterkomplex 30. lis. v 12.01 
Okay so Beta is the way to go for now :D