Hearts of Iron IV

Hearts of Iron IV

2,967 个评价
Toolpack without the Errors
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文件大小
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更新日期
12.435 MB
2023 年 1 月 5 日 上午 10:28
10 月 23 日 上午 6:22
62 项改动说明 ( 查看 )

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Toolpack without the Errors

描述
Toolpack模组的另一个新版本,原版已经停止更新.

请在对本模组发表评论前仔细阅读说明。

本模组完全可以适配debug,修复正确的和平协议或是单纯的作弊提升游戏体验。

打开模组菜单位于右下方的地图模式选项上方。(也可以用快捷键control+T)

Millenium Dawn support patch here

Submod to add equipment like guns here

For overhauls that are not vanilla-like, try find a modder that plays the mod that would like to make a compatibility patch, only for mods that do not change ideologies, equipment and resources you can contact me to add compatibility.

Credits
Original mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1417069016
Continued Russian translation: AP/ex1leduser
Simplified Chinese translation: Erika/耀世微光
French translation: Sabre629
Additional translation support was provided by my fellow Road to 56 leads

Improvements over original
    Bugfixes related to being out of date
  • Ported infrastructure reskin.
  • Fixed enabling/disabling elections not working.
  • Fixed setting capital not working.
  • Fixed ship deletion and spawning (types may not match entirely due to MtG changes).
    New game elements added into pre-existing features
  • Added fuel silos and railways to building spawning.
  • Added personal union, collaboration governments and supervised government to the puppeting options.
  • Added transferring resource control and compliance/resistance editing to the state manager.
  • Added breakthrough point addition to the politics menu research tab.
  • Added character transfer option to annexing menu.
  • Annexation is no longer required to transfer armies with the annexing menu.
    Bugfixes (not related to being outdated)
  • Reduced error log to improve debugging suitability.
  • Manpower/population menus should have variable overflow issues less often and fixed some instances of adding/removing incorrect amounts.
  • On resolutions other than 1080p, the toolpack menu no longer opens in another spot than the opening button.
  • You can now add military access in both directions.
    New features
  • Multiplayer compatibility: Decisions to determine who gets to use the tools, and changed script so they don't show while someone else is using them.
  • Host action log [for multiplayer].
  • New menu to toggle country rules such as the ability to send volunteers and create factions and a button to unlock basegame locked templates and army restrictions. Due to technical limitations this doesn't extend to new modded ones.
  • Reworked ship spawning and its menu, no longer spawning ships in preset regions, but directly into one's stockpile, now with selectable design year. Uses presets for use both with and without Man the Guns.
  • Buttons in the state manager to upgrade/downgrade urbanization level of states. (impacts building slots, know as state category in the code)
  • Country releasing tool (see images).
  • Political power and command power have buttons to add/remove this currency, they have a very simple console command, but that can't be used in multiplayer naturally.
  • Unit spawner expanded with actually usable tank compositions and mechanized units.
  • Toggle button in state transfer tool for auto-clearing selected states.
  • Tool to change country cosmetic tag.
  • Native support for Magna Europa and GWR.
  • Chinese and French localization (see credits).

Planned/Consider Features
  • Country switching tool? [would need to be tested for stability in multiplayer]
  • Advanced menu, that allows you to manually enable multiplayer mode?

If you are in need of support, would like to support me or would like to be informed of updates or new releases of content by me (mods/YT/Twitch/other), check my Discord:
https://discord.gg/9xdDJmb7ar
Or check out my other mods: https://psteamcommunity.yuanyoumao.com/id/marijn211/myworkshopfiles/
热门讨论 查看全部(3)
90
10 月 19 日 下午 4:30
Suggestions
marijn211
40
7 月 31 日 上午 8:27
Bugs
marijn211
8
7 月 5 日 下午 4:00
Multiplayer
marijn211
1,192 条留言
3kulx 10 月 24 日 上午 6:09 
Having a similar issue with multiplayer CTRL + T doesn't work
DayUnreal 10 月 22 日 下午 2:54 
run the game 2 times in a row and force quit it when it doesnt show
Nizu2003 10 月 22 日 下午 2:21 
For some reason, the mod doesn't work when I load it. The icon doesn't appear, and using Ctrl + T doesn't work either.
I've tried creating a new game, but that doesn't work either (completely vanilla).
xSAINTPERKx 10 月 22 日 下午 2:16 
add modifiers for individual stats like research speed, construction, production rate, ect.
E-V-I-L 10 月 20 日 上午 3:18 
Cant get it running, vanilla,road to 56 or millenium, added but dont know how to activate or something else is bad, no errors while launching though. Please help. Runing latest version
marijn211  [作者] 10 月 19 日 上午 10:30 
@Slavic yeh I mean FPS map
SlavicElementian 10 月 19 日 上午 8:35 
@Слуга Мориарти tfr does work yes

@marijn211 i think its because red dusk has its own overrides even if certain mods are put above it in the load order 🤷‍♂️
Слуга Мориарти 10 月 19 日 上午 8:14 
TFR working?
marijn211  [作者] 10 月 19 日 上午 2:28 
@SlavicElementian your install was probably just corrupted, it doesnt make sense that this update fixed that
@Aleksy :grheart:
SlavicElementian 10 月 18 日 下午 6:29 
Whatever you did also fixed the FPS map