Cities: Skylines

Cities: Skylines

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Black Hole Cubemap
   
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3.132 MB
2023 年 1 月 3 日 上午 10:36
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Black Hole Cubemap

在 Random5 的 2 个合集中
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描述
This cubemap has been captured in the game Space Engine. It shows the accretion disk of the Sagittarius A* black hole, the one at the center of our galaxy. Which means, of course, that the rest of what you see in the sky is the Milky Way. At the bottom of the cubemap you can see the black hole itself (as you can see in the screenshots), although it is only visible when you move up enough with the camera that the map itself disappears.
I hope you like this! I already have a few ideas for other space themed cubemaps, but these are not a priority right now. If you are interested in this kind of stuff please let me know and I may look into that sooner.

HOW TO ACTIVATE
To see this cubemap in game, subscribe to Cubemap Replacer and Daylight Classic (and this cubemap, of course) and activate all three in the Content Manager under the Mod section. Once it's activated, the cubemap won't show in the list of cubemaps right away, but only once you reload the game. I don't know what this happens, so if you have a solution for this let me know. Once you reload the game, go into the Cubemap Replacer Mod's options and select this cubemap from the drop down menu. It should load quite quickly since it uses only 1k images.

VISUAL SETTINGS
The last screenshot shows my recommended settings for Daylight Classic, Cubemap Replacer and Fog Controller. These are very useful to hide all types of fogs so that everything is clearly visible. The "Minimize horizon" option in Cubemap Replacer is especially important for this reason.

SOME RECOMMENDED LUTs
Most LUTs will work ok with this cubemap. For example, the vanilla European or Tropical LUTs will give the sky a warmer look and will make the red of the accretion disk pop more, while the vanilla Faded or Dark LUTs will make the sky slightly blue. If you want space to look darker I suggest Owl's 70s Vintage, Oceanic LUT V1 or San Minato LUT V1.3.


Thanks to The Retired Mandandalorian for testing this cubemap!



If you enjoy my works and would like to directly support me, you can donate to my PayPal[paypal.me]. Any tip is greatly appreciated and will go directly in my Cities: Skylines 2 fund. :)
6 条留言
Random5  [作者] 9 月 14 日 下午 10:43 
Ah, I see. I haven't played in two years so I can't really help you that much, sorry. Maybe there's some conflicting mods that cause the issue. Or you could try changing the water parameters and see if it stays like that.
ren 9 月 14 日 下午 10:35 
appreciate how fast you replied. i am in fact using it in the theme editor ingame, ill try to write more accurately (english isnt my first langage srry). once i open the theme in the editor, it looks normal but when i save a copy ( i dont even need to change any parameter), and run a new game with the copy, the water looks non-reflective unlike your original version
Random5  [作者] 9 月 14 日 下午 10:10 
I think it should be possible? I haven't played the game in a long time, but if I remember correctly once you download a theme you can open it in the editor to change what you want.
You could also use mods like Theme Editor to do so in-game.
ren 9 月 14 日 下午 10:06 
is there a way to modify this theme in the editor? i wanted to change the temprature minimum and maximum but when i start a new game, the water changes from the original
Random5  [作者] 2023 年 1 月 9 日 上午 2:13 
Loll
Useless Noodle 2023 年 1 月 9 日 上午 12:17 
This little cubemap gonna cost us 55 years.