Total War: WARHAMMER III

Total War: WARHAMMER III

592 oy
graetor's Empire Knightly Orders - Assets Pack
   
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graphical
Etiketler: mod
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919.608 MB
1 Oca 2023 @ 9:49
2 May 2024 @ 5:11
8 Değişiklik Notu ( görüntüle )

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graetor's Empire Knightly Orders - Assets Pack

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DOES NOT REQUIRE UPDATES WHEN THERE IS A NEW PATCH!

Required texture pack for the main mod.
25 Yorum
graetor  [yaratıcı] 6 Oca @ 8:48 
It could be patch 15 and itll still work
pulu 6 Oca @ 5:05 
no working now 6.0
graetor  [yaratıcı] 1 Ağu 2024 @ 0:59 
yep, normal ones use 1 handed. officers use a 2 handed one
Winter 1 Ağu 2024 @ 0:15 
G'day Graetor. Appreciate the mods. Great to see Cult of Ulric units in WH3! Curious if Knights of The White Wolf using 1 handed hammers is intentional?

Only reason I ask is that I've noticed two VMDs for them;
variantmeshes/variantmeshdefinitions/wh_main_emp_cav_white_wolf_0.variantmeshdefinition
variantmeshes/variantmeshdefinitions/wh_main_emp_cav_white_wolf_off.variantmeshdefinition

Currently one random guy (not a captain) has a two handed hammer.
graetor  [yaratıcı] 1 Haz 2024 @ 4:56 
then disable the one in this mod
EzUNreal 1 Haz 2024 @ 4:02 
Same, mod conflict causing knights griffon weird texture/model
Lufian 23 May 2024 @ 9:42 
My mistake, there is a conflict with Champions of Undeath, they also added a Knights Griffon unit to their mod
Lufian 22 May 2024 @ 5:10 
getting the same with Knights Griffon
Shyqset 5 May 2024 @ 6:55 
Hello, i've artifact with knight of the ferry heart. Like texture go away from units. Thanks
Gman9090 17 Mar 2024 @ 18:09 
It used to work on IEE