Barotrauma
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DynamicEuropa - Stations From Beyond Outpost Pack
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3.145 MB
2022年12月26日 17時55分
5月24日 11時33分
16 項目の変更履歴 ( 表示 )

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DynamicEuropa - Stations From Beyond Outpost Pack

解説
An outpost module pack for Dynamic Europa.
Introduces the modules of Stations from beyond to the outposts of DynamicEuropa. They have all been manually adjusted to feature necessary items and various other adjustments required for the intended gameplay of DynamicEuropa.

Load order:
The load order is important and should be as follows:

- DynamicEuropa - Stations From Beyond Outpost Pack
- DynamicEuropa

The original Stations from beyond is no longer needed as all the modules were adjusted to suit DynamicEuropa and thus don't feature any other custom content, but I highly recommend to subscribe to the original mod to show your support to the original creators!

Credits:
Almost all of the modules - Stations from beyond by rundoomer
人気スレッド 全て表示 (4)
2
10月27日 11時40分
Error = Trying to place 1 modules of the type "DE_AbandonedAirlock": Causes crash to desktop
Buffalo`SoulJah
1
6月3日 22時55分
Bug Report [Caused when this patch active]
Moar Dakka
0
4月5日 2時54分
Seems like some outposts Febiracton doesn't spawn
TheSuit
172 件のコメント
Михаил CumCow 11月16日 21時35分 
hello i got bug with lighthouse, how to fix it?
https://iimg.su/i/E4lvm5
.volosatyi 11月15日 15時16分 
このコメントは弊社の自動コンテンツチェックシステムによる分析待ちです。有害なコンテンツ(情報を盗もうとするWebサイトへのリンクなど)が含まれていないことが確認されるまで、一時的に非表示になっています。
[R.P.C.]Ashuryx 10月12日 4時39分 
ive noticed the ai doesnt exactly know how to move in these structers and ive encounter no triggers for my other mods so far
JoshX9706 8月8日 15時46分 
im in a blockade, but the outpost is indestructible, so i cant destroy the reactor or get pass the triple door
Losright 6月30日 7時22分 
In the abandoned outpost, sometimes a room with an invincible door will be generated, trapping the AI enemies inside while the player is unable to enter
Blackrock executive 5月24日 14時28分 
Why do the outposts from this mod always generate much larger than normal DE? Is it possible to make it so that outposts simply remain the same size?
_]|M|[_  [作成者] 5月17日 15時51分 
@Kam2B: Outpost module packs can be added and removed at any time as outposts just regenerate based on the level seed on every load.
Kam2B 5月14日 11時28分 
Can i swap out the original stations from beyond for this pack mid save? or would that just brick it?
_]|M|[_  [作成者] 5月11日 13時06分 
@尤里大人-ule: That's by design to discourage the diving suit stealing on every station.

@JeffyTheBird: It was recently discovered that that's a vanilla bug with cities currently. The game just generates hallways, but cities are meant to not generate hallways as the modules are built to connect directly to each other without ladders.

@xxx_420_Bad_Boy [Wizard_Cum]: You need to change the module flags in OutpostGenerationParameters.xml for each location there.
xxx_420_Bad_Boy [Wizard_Cum] 5月8日 12時06分 
@_]|M|[_ if i wanted to add back the vanilla / dynamic europa station modules, where would i do that?