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I believe CA changed building IDs for all factions affected by the DLC, so that'll mess with unit recruitment requirements. Two of the three factions in the DLC are part of Decomposed mods so it'll be a while, imo.
I've done something similar in the past just using Prop Joe's Mod Manager to disable units from other mods.
Also, are they avaliable to the chaos factions the same way regular marauders and marauder (GW) are?
@ScythH02 It's been a while since I played, let me have a look and get back to you. Which faction are you playing as?