Total War: WARHAMMER III

Total War: WARHAMMER III

93 oy
All major settlements are warriors of chaos Dark Fortresses
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18 Ara 2022 @ 23:17
14 Tem 2024 @ 5:53
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All major settlements are warriors of chaos Dark Fortresses

HungryBat tarafından 1 koleksiyonda
My grand mod collection
37 öğe
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Took me a long while to figure out but I managed to build it, it's like the title says.

This mod is fantastic if you want to start on a totally different location on the map using the adjust start location mod, in addition, it rewards taking territory and expansion.

The fortress economy has been reworked a bit to focus more on the outposts, outposts can be upgraded, and each outpost building provides 10% income to the province, meaning you want to take the entire province, expansionism is well rewarded.

If you seek to combine this mod with the outposts expanded mod, subscribe to this mod instead, its the same thing, but compatible: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2981050082
59 Yorum
Fengxian0830 12 Eyl @ 4:08 
It’s such a shame CA decided to knee cap chaos and call it a feature.


You did a good job fixing it
opuntia 23 Haz @ 11:48 
Is this still working in 6.2?
Warder117 21 Şub @ 3:22 
If this isn't being updated does anyone know of a mod that does similar thing?
Elemental Israelite 7 Oca @ 20:13 
Bump. Would really love the continuation of this mod. Did you remove the unit warband capacity from the buildings? If you ever intend to put them back, here's what I think would be coolest:

Ritual Grounds: Regular marauders and perhaps undivided Chaos Furies?
Colosseum of Chaos: Regular marauders and Chaos Warriors
Dread Sacraments (not "sacrements", by the way... "sacraments" is the proper spelling": both forsaken and Chaos spawn would be cool here as the sacrament warps flesh.
InfoManiac 2 Oca @ 11:59 
instructions confusing. outpost expansion link sends me here. then you have a link to another mod.
Danzy 24 Ara 2024 @ 11:38 
bump. hopefully you'll update this one
Marcus Aurelius 17 Eki 2024 @ 9:17 
This mod causes a crash whenever clicking certain major settlements that haven't been built up or when fast accessing them using the "New building" on the next turn button. Has happened on multiple campaigns so far, but after turning this mod off I have no longer come across the issue.
Zealot 20 Eyl 2024 @ 10:40 
Nevermind! It's fixed now
Zealot 20 Eyl 2024 @ 10:32 
Just to inform, i didn't got a crash but my outposts were like vanilla Tier 1 only; it may be a load order issue though.
agent.theory 14 Eyl 2024 @ 22:28 
it sort of works in 5.2.4. All captured settlements become tier 3, including capitals. If you're getting a crash, it's some other mod causing it.