Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The best mods that I personally know of for other custom xenotypes showing up is "Xenotype Spawn Control," letting you add and adjust which xeno's pop up in which faction (this is the more customizable option, really), AND "Alpha Genes," which adds two new factions (one that is friendly, one that is hostile), which house their own xenotypes, but also 60% of their factions are made up of YOUR custom made xenotypes!
The two can be mixed. Alpha Genes gives many, many new genes to mess around with, but is more intrusive (even if you disable the factions, the xenotypes can still pop up from random encounters, possible spacers, etc.).
Either way, have a good time rimming.
I realize I can make a starting faction with these guys by adding them into an edited scinario- but can I make other factions with them?
How do I get more bugs if I'm the only group of them? (Aside from having kids I guess)
Is there some kind of "gene selection menu" that comes up at some point? I just bought the Bio dlc.
Doing a quick unsub/resub to see.