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在 Youtube 上 


Discord Server Invite link [discord.gg]
you probably already need to be on the server for this link to work
Link to Post in discord [discord.com]
but since there are also other issus with the config (server config gets ignored by the players xD)
I am currently in the progress of fixing it with a better config system.
It just takes a bit longer since uni currently begs for attention ;-;
Fresh config file as follows:
<flyingForce>10000</flyingForce>
<groundForce>20000</groundForce>
<reach>8</reach>
<throwForce>100000</throwForce>
<maxSize>20</maxSize>
<lineDist>50</lineDist>
<grabTimeout>200</grabTimeout>
<releaseTimeout>10000</releaseTimeout>
<rotToggle>true</rotToggle>
<keyboard2>false</keyboard2>
<showModes>true</showModes>
<grabTool xsi:nil="true" />
<holdUi>false</holdUi>
<offsetHand>true</offsetHand>
<lockUse>true</lockUse>
<debugMode>false</debugMode>
<newsVer>0</newsVer>
but i just saw i forgot to set the back to default before uploading
<smallGridBlockCount>20</smallGridBlockCount> // grids with less that that will get a boost
<smallGridBoostMulti>4</smallGridBoostMulti> // what times the boost is
<closeToPlayerBoost>5</closeToPlayerBoost> // a boost for grids close to the player.
But I am also currently fixing another issue (the align things wobbles around in multiplayer, because of sync issues) so I will upload a fix later. meanwhile you can just set these to (0,1,1)
The folder and cursor are an example.
This refers to the mouse pointer changing during different interactions.
And... what mouse cursor, stretching what folder? There are no cursors or folders in/used by this mod
Well, if we continue to improve, we could make some icons on the scope. it looks like the mouse cursor changes when you stretch the folder...
to indicate if you are holding something/how heavy the thing you are holding is?
I am trying to figure out how to make UI stuff, since I also think that it would be helpful, especially to show if what modes (rotate, center, etc) are currently active xD