Garry's Mod

Garry's Mod

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Ragdoll Weight tool
   
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素材类型: 插件
插件类型: 工具
插件标签: 漫画, 影视
文件大小
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6.363 KB
2022 年 11 月 13 日 上午 9:42
2024 年 10 月 20 日 上午 5:49
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Ragdoll Weight tool

在 PenolAkushari 的 1 个合集中
Simple GMod tools for animation/posing
6 件物品
描述
Tool that allows you to set weight of ragdoll bones.

This tool is very basic, and can't reset bone weights to their original values. For some more info about this tool you can watch youtube video that is attached here.

Primary idea behind this tool was to combine it with ragdoll stretch, to make ragdoll stretching more "free".

Update as of November 17th 2022, Ragdoll Weight tool will now save weight in GMod saves and dupes. That would allow to apply crazy stretching together with ragdoll stretch and save them properly, so that part with copypasting stretched spy in video is now outdated.
18 条留言
PenolAkushari  [作者] 10 月 7 日 上午 1:12 
which models?
hellokitty51707 10 月 7 日 上午 1:09 
it would cause errors on some models idk why
Bash 9 月 17 日 下午 10:48 
wich key do i press to get to the ragdoll mover idk how to use this shit
blaackmuffin 8 月 25 日 下午 12:49 
cool addon
Wenduns 2 月 19 日 下午 1:55 
you will go down in history
Wenduns 2 月 19 日 下午 1:55 
youve done gods work thank you for making this
PenolAkushari  [作者] 2024 年 10 月 20 日 上午 1:53 
done, it grabs weight data when a phys prop or a ragdoll are spawned and the model wasn't cached, it takes about 0.1 seconds to do since models ain't possible to be read right as the entity is being spawned. probably could've used lower time to be right on the next tick, but we'll see how that works, shouldn't be troublesome for general use
PenolAkushari  [作者] 2024 年 10 月 19 日 下午 8:28 
perhaps it all could be cached in a table specific to ragdoll's model, wouldn't require to make a new entry for every new entity if its same model ones. if there's something affecting ragdoll spawns, could just read their data on any new ragdoll as they are spawned "just in case". gonna look into it today, thanks
nil 2024 年 10 月 19 日 下午 5:05 
@PenolAkushari try to spawn a ragdoll at origin 0 0 0 Entity:Activate() then get default weight
remove after 1 frame
PenolAkushari  [作者] 2024 年 10 月 19 日 上午 9:01 
i haven't found much ways to get default weight for physical parts of a ragdoll other than getting all of the weights and saving them in some table when a ragdoll is interacted with or spawned.

such method also may not work well if there's some other addon that may be altering weights before the tool would grab the "default" weight data, so i didn't really bother looking into that