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Ultimate Storyteller [1.4-1.6]
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Mod, 1.4, 1.5, 1.6
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2022 年 11 月 12 日 下午 7:36
9 月 11 日 下午 7:02
9 項更新註記 (檢視)

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Ultimate Storyteller [1.4-1.6]

在 gold 的 2 個收藏中
Gold's 1.6 Mod List
38 個項目
Golden Lumia's Actively Maintained Mods
4 個項目
描述
This is a quick update of the https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2557208773 mod for 1.4-1.6.

Want to make this harder by adding RNG psycasters (from Vanilla Psycasts Expanded) for your pawns and raids? Check out the Basilicus Patch!: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2928443788

=== original description ===
An attempt to combine the best aspects of each storyteller, with some additional aspects:

- Like Randy, events can spawn randomly and in rapid succession.
- Event difficulty is slightly randomized, between 75% and 125% threat points.
- Like Cassandra regular raids are guranteed.
- Like Perry, quests, trading caravans and travelers are much more frequent.
- Population curve is like vanilla. (Though like Randy, population events can still happen through sheer random chance.)

In the end I wanted a storyteller which feels more like an adventure rather than a survival simulator. Could be easier, could be harder, but at the very least something is always happening.

Very simple mod, no scripting nor patching, should be compatible with anything.
73 則留言
MerLatus 11 月 9 日 上午 2:36 
Can you provide a mod setting? The raids came too frequently.
Heinzbakedbeans445 10 月 23 日 下午 9:05 
How often does he give events since I use perry and its everyday but I need the random wacky of randy?
gold  [作者] 10 月 20 日 下午 12:08 
@lakefishHAXX - I will look into this when I have some time, currently moving.

@恰似宛然一笑生花 - Thanks for letting me know! If it would be more convenient, I can merge the translation into this mod when I am able to. As stated above, I am not somewhere where I can work on this right now, but maybe sometime this week if all goes well.
恰似宛然一笑生花 10 月 9 日 上午 1:42 
Hello gold, that's an interesting mod. So I created a mod "Ultimate Storyteller_zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:
lakefishHAXX 9 月 24 日 下午 5:17 
if this could have Winston Waves added into the mix (like Basilicus), it would be amazing.
Niteus 9 月 13 日 下午 5:21 
Besides two that where back to back (Which I'm just going to contribute to Randy being nice) there is a much better feel to the caravan pace :steamthumbsup:
gold  [作者] 9 月 11 日 下午 7:03 
Hmm, I think I see what may be causing the issue. I just pushed an update, tell me how it feels. Remember it should be working according to Randy logic, so look for extreme floods of caravans or an extreme lack of such.
Niteus 9 月 11 日 下午 5:57 
Is there any possibility for adding a setting to adjust caravan chance? Because I've started a couple of new games and have gotten caravans within 1-2 days consistantly
What the dog doin ♿♿ 8 月 23 日 上午 7:19 
Yeah i'm thinkin the visitor/caravan spawn rate is a bit high, I have 4 caravans at the same time currently.
Mr.Pump_Kin 8 月 23 日 上午 12:38 
Recommend use Better GC: Mothballed and World Pawns mod to clear the world pawns that coming as caravan. Help a lot in stuttering for anyone using this mod and getting storm with caravan.