RimWorld

RimWorld

631 betyg
Real Faction Guest (Continued)
3
2
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
Filstorlek
Lades upp
Uppdaterades
189.210 KB
10 nov, 2022 @ 13:14
21 jul @ 3:19
7 ändringsnotiser ( visa )

Abonnera för att ladda ner
Real Faction Guest (Continued)

I 2 samlingar av Mlie
Mlie's resurrected mods
973 artiklar
My Current ModList
263 artiklar
Beskrivning

Update of YAYOs mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2263021260



[discord.gg]
[github.com]


Preview
In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.

* This mod solves event / quest pawn issues for
all of mod human/non-human factions, vanilla expended faction, races added as human alien races, and races added as garam races.

* So you can meet real faction pawns added as mods in various situations.



Compatible
- Saved Game Compatible (Only new Event or Quest)



Incompatible
- Empire mod



Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: faction diversity
81 kommentarer
Mlie  [skapare] 2 nov @ 13:36 
@Hamster Giggles I dont think the load order matters as long as its after its prereqs
Hamster Giggles 2 nov @ 13:11 
Hello! I was just wondering if there was any guidance on the load order for this mod? Should the be loaded before or after my faction/race mods? Thank you!
Mlie  [skapare] 26 sep @ 22:48 
@[Br] Nasid Please see the Reporting Issues section described above
Mlie  [skapare] 20 sep @ 13:48 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
st.rusik 20 sep @ 13:34 
Hi, I don't fully understand what this mod does. If I don't have any mods that use HAR, then there's basically no point in installing this mod, right?
Alex_ 22 aug @ 6:02 
yes its this one
Mlie  [skapare] 6 jun @ 21:16 
@SanDimas Please see the Reporting Issues section described above
Evono 5 jun @ 15:06 
Nah it was a mod called "Empire" it had a golden thumbnail and stuff basicly what VFE Outposts does but "bigger" it isnt availaible anymore.
Nana 31 mar @ 18:46 
there was mod called empire before