Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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[DIGI] Modular Missiles
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Tunnisteet: Mods
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12.072 MB
8.11.2022 klo 11.06
18.11. klo 10.27
41 muutosilmoitusta ( näytä )

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[DIGI] Modular Missiles

1 kokoelmassa, tekijä syy1125
Digits Mods
4 luomusta
Kuvaus
Meltdown Update Status: Updated
This mod will load and function in Cosmoteer v0.30.0 (the meltdown update). Parts have overclocks and/or heat-related mechanics where applicable.

Description
Adds a modular missile system, allowing players to build more powerful missile systems. Inspired by From The Depths missile system.

Please see pinned discussion for feedback and bug reports

Features
Modular Missile System
An alternative to the vanilla missile launcher, the modular missile system in its base state is identical to its vanilla counterpart. But the player can add segments to the launcher to make their missiles longer and stronger.
Available segments are:
  • Payload - Increases damage, slightly decreases acceleration, turn rate, and range.
  • Engine - Increases acceleration
  • Maneuvering - Increases turn rate
  • Fuel Tank - Increases range
Player can also choose the launcher type to determine how the missile navigates toward its target when launched.
Available launchers are:
  • Missile - Similar to vanilla HE and EMP missiles.
  • Torpedo - Similar to vanilla Nuke missiles.
The mod also adds a few new types of missiles.
Available new missile types are:
  • HEAT Missiles - Spawn fragments behind several meters of armor to directly impact internals.
  • Frag Missiles - Spawns damaging fragments on impact.
  • Electroshock Missiles - Creates a lingering field that lasts for several seconds, continuously draining energy from everything inside the field.

Modular Mine System
Base on the vanilla mine launcher, the modular mine launcher allows players to augment their mines with addons.
Available addons are:
  • Payload - Increases damage of shrapnels
  • Shrapnel count - Increases number of shrapnels spawned when mine detonates
  • Regulator - Increases amount of time the mine stays on the field
  • Health - Increases durability of the mine
  • IFF - Has special effects relating to friendly fire. See ingame tooltip for details.

Future Plans
  • EMP Missiles Implemented in 1.1.0
  • Mines Implemented in 1.2.0
  • Nukes Implemented in 1.3.0
  • HEAT Missiles Implemented in 1.4.0
  • Torpedoes (one-turn) Implemented in 1.5.0
  • Frag Missiles Implemented in 1.6.0
  • Other forms of launchers, like unguided missiles
  • Other forms of missiles (Cluster, kinetic, etc)

Compatibility
Modular Missiles + Magnetic Mines compatibility patch.
Modular Missiles + Extended Tech Tree Mod (WIP) crossover mod that allows modular missiles to use advanced missiles from ETTM. (Currently broken pending update)

Credits
Improved part icons and blueprint sprites by RustyDios

Misc
My other mods: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2920552567
Suositut keskustelut Näytä kaikki (2)
28
17.6. klo 20.48
TÄRKEÄ: Bugs & Known Issues
syy1125
17
29.5.2023 klo 10.34
TÄRKEÄ: General Feedback
syy1125
179 kommenttia
syy1125  [tekijä] 9.12. klo 19.24 
Yeah as I said in the description, that one's currently broken pending update. A lot of my add-ons and compat patches are on the backburner.

The recent sound updates (0.30.1 and 0.30.2) broke a lot of mods, several of mine included. 0.30.3 looks like it's going to break some stuff again. I've barely kept up with these breaking changes.
I don't always have a lot of time to mod, so I've decided to focus on just the core mods for now. Once Cosmoteer gets all these breaking changes out of the way I'll take another look at fixing and updating various addons and compat mods.
syy1125  [tekijä] 18.11. klo 10.31 
Issue should be fixed in mod v1.8.1
44383703 18.11. klo 3.58 
No component named 'EMPMissileStorageReverseProxy' in part 'syy1125.modular_missile_loader'.

System.InvalidOperationException: No component named 'EMPMissileStorageReverseProxy' in part 'syy1125.modular_missile_loader'. :steamsad:
EllyBelly 17.11. klo 15.41 
Yea same
baconator 16.11. klo 20.43 
every time I build a missile loader I get "No component named 'EMPMissileStorageReverseProxy' in part 'syy1125.modular_missile_loader'." the game crashes the very moment the game registers the loader being fully built every single time
syy1125  [tekijä] 15.11. klo 11.32 
Mod v1.8.0 released with modular thermal missiles. See the change notes tab for details.
kyro 14.11. klo 11.20 
guh nice
syy1125  [tekijä] 14.11. klo 11.16 
Thermal missiles almost ready
lelapindalbi 1.10. klo 14.14 
jai un bug au lancement