Total War: WARHAMMER III

Total War: WARHAMMER III

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Ranged units for ogre kingdoms
   
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192.800 KB
15.10.2022 klo 16.13
23.8.2024 klo 7.40
4 muutosilmoitusta ( näytä )

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Ranged units for ogre kingdoms

Kuvaus
Adds 2 new ranged units to the ogre kingdoms, one with pistols and the other with javelins.

Should increase replay ability and depth when playing ogres, personally never understood why pistols were kept so far back in the recruitment tree.

Also fixes one of the main bad gameplay loop issues where the ogres are basically "horde melee units and charge the enemy and wait" by introducing some ranged units that aren't far back in the recruitment tree, while still being diverse and unique.
41 kommenttia
Necrolyte 7.2. klo 22.47 
Nice Mod!:WH3_greasus_rofl::rawmeatpiece::steamhappy:
Tyler Chaos 31.10.2024 klo 17.37 
just wasnt sure as the ogres was touched for once in an update
HungryBat  [tekijä] 31.10.2024 klo 17.36 
unit mods rarely break
mods that script break all the time
Tyler Chaos 31.10.2024 klo 17.28 
i do just have lots of them
HungryBat  [tekijä] 31.10.2024 klo 17.26 
do you people even TRY mods that are outdated?
Tyler Chaos 31.10.2024 klo 17.01 
so works with the new update today?
HungryBat  [tekijä] 31.10.2024 klo 16.21 
i fixed this one not so long ago
Tyler Chaos 31.10.2024 klo 16.15 
hope too see your mods updated
Buffalo 26.9.2024 klo 20.47 
SFO version could be great :)
Automation-Machination 23.8.2024 klo 9.21 
Hey Thanks for fixing the mod, Nice having that extra range.