Airships: Conquer the Skies

Airships: Conquer the Skies

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DocPeabody's Modpack MKIII
   
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Type: Mods
文件大小
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更新日期
4.431 MB
2022 年 10 月 9 日 下午 1:33
2023 年 10 月 2 日 下午 12:07
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DocPeabody's Modpack MKIII

描述
(MkIII edited to balance tech. THIS IS A REUPLOAD OF A MOD. This pack adds an assortment of weapons and modules inspired by World War I and II warships.


Modules by DocPeabody :
MkIII changes
- Number of techs reduced to 5 and made accessible to balance DPS and cost of components relative to conquest vanilla techs and components.
- added rolled homogenous steel armours. Designed to defeat kinetic pen damage.
- side cannon rebalanced to oversized cannon. Light AA autocannons modified. Advanced Torpedoes, multi rockets, heavy deck guns and destroyer turrets rebalanced.

Original by DocPeabody at https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=680556784
Updated by YellowMiner
Logo by DocPeabody, edited by YellowMiner and by MKIII mod creators.

Changelog 10.2023
-- HE guns made stronger. They were too weak compared to AP.
-- Autocannons torpedoes a little better.
-- RHA armours updated.
6 条留言
Geeves 2023 年 7 月 24 日 上午 10:21 
@ Kaj00110
Same here. Subbed to both mk3 and mk2 (but only mk3 actually enabled) and would not work. Only after fully unsubscribing to mk2 would the game load mk3.
slinx 2023 年 2 月 9 日 下午 11:34 
works fine for me, also of course both mods can't run at the same time you should only run one right? seems like common sense to me, and maybe just disabling one or the other would be easier.
Kaj0110 2022 年 11 月 4 日 上午 4:49 
i needed to unsubscribe from the mk2 modpack before it worked, might want to add that to the description if its a known issue
RdFrex  [作者] 2022 年 10 月 10 日 上午 3:06 
What does not work? Do you have latest version? This mod was based on testing and playthrought.
chryssjanzonio 2022 年 10 月 9 日 下午 11:02 
sadly it doesnt work. it says missing files and it wont enable.
chryssjanzonio 2022 年 10 月 9 日 下午 7:57 
do you plan on updating and reuploading other mods too?