Library Of Ruina

Library Of Ruina

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Respectful Targeting
   
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標籤: Tweaks
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1.409 MB
2022 年 10 月 8 日 下午 12:17
2024 年 11 月 17 日 下午 4:47
10 項更新註記 (檢視)

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Respectful Targeting

在 Cyaminthe 的 1 個收藏中
Fixes and QoL
25 個項目
描述
A selection of tweaks to the targeting system, making it respect some conditions that are exposed but overlooked by the base game.

- Makes the targeting functions (in autoplay and in secondary targets of mass attacks) properly obey restrictions on targetable Speed Dice (CheckBlockDice).
- In turn, makes the aforementioned restrictions obey statuses that remove untargetability (NonTargetableRemoved).
- Makes characters be properly recognized as untargetable if all their Speed Dice are untargetable (past rolling Speed Dice in a Scene), or if they are removed from the field (IsExtinction).
- Fixes autoplay breaking as soon as one of player characters fails to find a target.
- Fixes player characters only autotargeting the first Speed Die of enemies with a "last Speed Die is untargetable" passive.
- Fixes autoplay (both on player and enemy sides) ignoring IsOnlyAllyUnit and IsValidTarget of selected Combat Pages.
1 則留言
john "hornet" silksong 5 月 30 日 上午 10:50 
Literally the only mods I've been looking for are quality of life or bug fixes, so after scrolling for ten minutes, this is a godsend.