Library Of Ruina
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Respectful Targeting
   
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Метки: Tweaks
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8 окт. 2022 г. в 12:17
17 ноя. 2024 г. в 16:47
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Respectful Targeting

В 1 коллекции, созданной Cyaminthe
Fixes and QoL
Предметов: 25
Описание
A selection of tweaks to the targeting system, making it respect some conditions that are exposed but overlooked by the base game.

- Makes the targeting functions (in autoplay and in secondary targets of mass attacks) properly obey restrictions on targetable Speed Dice (CheckBlockDice).
- In turn, makes the aforementioned restrictions obey statuses that remove untargetability (NonTargetableRemoved).
- Makes characters be properly recognized as untargetable if all their Speed Dice are untargetable (past rolling Speed Dice in a Scene), or if they are removed from the field (IsExtinction).
- Fixes autoplay breaking as soon as one of player characters fails to find a target.
- Fixes player characters only autotargeting the first Speed Die of enemies with a "last Speed Die is untargetable" passive.
- Fixes autoplay (both on player and enemy sides) ignoring IsOnlyAllyUnit and IsValidTarget of selected Combat Pages.
Комментариев: 1
john "hornet" silksong 30 мая в 10:50 
Literally the only mods I've been looking for are quality of life or bug fixes, so after scrolling for ten minutes, this is a godsend.