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I'm only asking this question because of the compatibility for this mod.
It would be a separate mod.
Unless I put the Conveyors in the middle of the block, the conveyors would
cover the 4 tubes at the end. I will put this suggestion on my list for future mod ideas.
After some testing I found out it is conflicting with the 'Ares at War' mod (the standard core mod not any of the extras). Sorry I didn't imagine the two would conflict.
If I put your mod at the top of the list then it works fine again. Thanks.
What was broken?
Yes Keen renamed the descriptions from "missiles" to "rockets", but the sub-id have not changed. To be sure, I just looked at the game files vs my modified files. The sub-ids match.
The game internals still refer to missile launcher and Missile 200mm ammo.
<SubtypeId>SmallMissileLauncher</SubtypeId>
<AmmoMagazine Subtype="Missile200mm" />
Do you have any other mods the change rockets?
This is a Non-Weapon Core mod.
I changed the size of the ammo to fit through small conveyors.
The other 2 mods in the description (homing and removed PT and U) are other people's mods.
I know Keen recently removed "missiles" from the game and are now they all called rockets, so maybe thats whats messing with it.