全面战争:战锤3

全面战争:战锤3

341 个评价
Lorefriendly Empire Reskin (new shield update!)
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graphical
标签: mod
文件大小
发表于
更新日期
1.024 GB
2022 年 10 月 6 日 上午 9:51
4 月 7 日 上午 2:32
10 项改动说明 ( 查看 )

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Lorefriendly Empire Reskin (new shield update!)

在 Adopotato 的 1 个合集中
Adopotato's Current Playthrough
32 件物品
描述
Introduction

Welcome fellow Empire enthusiasts!

Hopefully this Empire Reskin is an improvement from my last instalments, ive dabbled in dark magic (asset editor) alongside with substance painter to bring to you a whole new look. This Empire reskin strives to resemble artwork and tabletop depictions of our beloved heroes with a pinch(bucket) of variation. Hope you guys enjoy this one!


Lorefriendly Wise
Will be some liberties here and there. Mainly faction colours, had to rearrange some factions i.e Middenland is now Blue and White (representing Middenheim) as it is a far better combination then that of its predecessor. Wissenland is sporting a Black and red combo (nuln).

Features

- Purely cosmetic (no stat changes)
- Save game combatible

A variety of custom assets used from vanilla models
- Helmet for reiksguard (stechhelm)
- plume variation for empire knights
- Cloth horse bridle variants for knights & Reiksguard
- New crest variants for Demi knights
- helmet variation for Demi knights
- variation for Demigryph mounts armour
- new helmet with plume variation for Greatswords & Outriders
- New face for Pistoliers, sporting the new facial hair and plume variation
- pauldrons for Outriders & Pistoliers
- glove armour for Outriders
- Unique beards+moustaches applied to state troops, Outriders & Greatswords (15 variants in total)
- New "helm&cap" variants added to State Troop units & Artillery Crew
- knee armour for State Troops
- thigh armour for State Troops
- Bandoliers for handgunners (bit of kitbashing)
- Puffy sleeves for state troopers
- New handgunner torsos
- RoR units contain some modified helmets and hats


New textures
- All state troop bodies
- Archer bodies
- huntsmen bodies
- Artillery crew
- Outrider/Pistolier armour
- State Troop & Reiksguard shields
- RoR units (listed in new update on changenotes)
- Provincial Shields

Added variation via mesh editing
- flipping faction colour placement on models
- splitting heads into seperate parts i.e helm, face & extras
- Vanilla is tapped out to 5 variants each for legs, torso & helmet
Adjusted so that the variants branch out (average 10 variants each)
- placement "Probability" e.g knee armour 70% on leg variants

Other
- Faction colours redone
- A third faction colour for each empire faction (represented mainly by plumes and some shields)
- Fixed a few LOD issues for vanilla textures
- Avoided/resolved any LOD issues for modded textures
- Fixed any vanilla/modded clipping issues i came across
- Marienburg faction paint scheme playable in Custom Battle
- Some vanilla textures tweaked e.g greatsword torsos

Compatability
Being a reskin mod this should be compatible with most mods apart from ones that change appearance of the empire..
i would advise testing it yourself with other reskin mods, as load order can effect them differently.


Future Plans

- RoR and Special units
- bugfixes
- horse colour variation
- free company variation

Known Issues
- Some crappy belt textures ill redo
- Dismemberment issues (will fix next update)

Permissions
Feel free to use any part of this mod, dont require credit. happy modding :)

Recommended Mods

My Knights of the Blazing Sun reskin, kept seperate because some people prefer vanilla version :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2873849097

Altdorf Faction Colour Replacer
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2971210003

IMPORTANT!!!!
Have unit detail set to ULTRA so you can see all my work :)

As always, any feedback and suggestions are welcome!

242 条留言
Adopotato  [作者] 10 月 22 日 上午 1:45 
i think i can fix that, one day maybe. haven't really got much interest in this game lately so cant promise a quick fix sorry.
Morale 10 月 21 日 下午 8:18 
Hi Ado! Love you work a ton! There is only one bug I see and it's with dismemberment, some state troops when blown up by artillery, the head remains there despite the top half of their body blows up. Same goes for the armour pieces, I believe it's just stuff to do with how the models react to dismemberment. If it makes it easier, I'm in Zio's server and I can send some screenshots!
Cell Tv 10 月 21 日 下午 12:22 
Hi Ado, The state troops helmet plumes has weird white border and the knights of the everlasting light plumes and helmets ornaments has not any transparency.
Adopotato  [作者] 10 月 21 日 上午 2:17 
hey Cell which plume/unit ? thanks for the feed back!
Cell Tv 10 月 19 日 上午 8:34 
transparency*
Cell Tv 10 月 19 日 上午 8:33 
Hello, i foudn a small bug, plumes has the wrong trasnpeeenci and they usually has a black or white border.
Rustic Clover 9 月 4 日 下午 7:26 
I've just come back to the game and I just want to say, lovely work on the shields! Still the best empire reskin imo, truly living up to the title of "loreful".
Scorppion 8 月 2 日 下午 1:16 
ok thx :)
Adopotato  [作者] 7 月 31 日 下午 4:08 
ill look into it soon :)
Scorppion 7 月 30 日 上午 11:05 
can you please change factions_tables banner colours to the right ones cuz it's causing other heraldry mods to show the wrong background colour (reikland appear red when it should be white, talabecland should be yellow instead of red...etc) or simply let other mods overwrite your factions_tables. I love your mod , i don't want to play without it!