Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Do it the second you get in-game, should work
> OVN Grudgebringers
> Any Grudgebringers submods/patches
> Skill dump mods
> Character skills compilation mods
> Increased character Max level mods
> LYH Legendary Characters mod
(Or any mod providing new horde factions/horde lords as they may conflict with Morgan's Buildlist, they may cause issues ranging from no buildings/different buildings/crash)
Lastly, make sure you're playing with supported faction (community made factions may or may not work as intended, example Mixu's unlocker provided factions like Minor Empire factions etc.)
You'd assign 2 separate skill trees to same entity, same entity has 2 separate building tree assigned to it (you either crash or you'd have empty skill/building list)
Even bigger concern are scripts that'd end up tracking wrong entities and that can cause all kinds of nonsense, corrupted saves, script lag, crashes, resetting quests each turn etc.
Even if it works now few save/reload cycles you may end up with bricked save.
You may stsrt crashing when AI Morgan or your Morgan builds something in horde. Also you May end up with missing skill trees.