Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem















French version/Version française disponible ici :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
As gets said every time someone suggests that, there's no way to remove the undead units from the roster without completely and utterly breaking compatibility for pretty much every mod.
If you wanted to remove abilities, you could always fire up the mod tools and make that change yourself.
Definitely feels more like a Sartosa experience than the original DLC. Sartosa's a mercenary/pirate stronghold with occasional Vampire stuff, not a Vampire stronghold with occasional mercenary/pirate stuff.
still better than the vanilla sartossa experience