Hearts of Iron IV

Hearts of Iron IV

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Kaiserreich Naval Rework
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43.412 MB
14.9.2022 klo 5.46
4.10. klo 19.06
103 muutosilmoitusta ( näytä )
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Kaiserreich Naval Rework

1 kokoelmassa, tekijä MrPunk
Navy Rework Collection
15 luomusta
Kuvaus

Introduction
Hi there, welcome to Kaiserreich Naval Rework.
This is a project devoted to enriching the naval lore in the KRTL on the basis of VNR, Vanilla Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Subscribe this mod if you love:
-Historical/realistic ship design
-Realistic navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default ones
-More reasonable AI naval designs/production strategy
-Naval history enthusiasts

Compatibility
-HOI4: 1.16.*
Compatch: KR tech extension, Focus ship fixes

Features
Detailed Naval Lore: Experience the most detailed naval lore created exclusively for KRTL with unique lineups, organizations and ships for almost every starting country.
Ship Designer Overhaul: A semi-realistic designer, have fun designing historical ships but not that complex.
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Dozens of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.

My other naval mods
Kaiserredux: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2964793578
Vanilla and RT56: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2993766165

Discord
https://discord.gg/NCVWFNec8k

Credits
I'd like to thank
PPsyrius for making the compatch for KR Tech Extension
Suositut keskustelut Näytä kaikki (1)
10
6.8. klo 17.02
TÄRKEÄ: Overhaul starting navy organization
MrPunk
404 kommenttia
Laphi 11.10. klo 16.52 
Amazing mod, though I would recommend to anyone playing to use an extra research slot mod solely dedicated to this rework's modules - not a criticism of the mod, just an observation that might help your playthrough if you're playing a nation like German East Asia that can fall behind on other techs while keeping up with all the new Naval stuff.
pepsiman 11.10. klo 0.20 
Egyptian naval names are all missing :(
ᛝ The Hearth ᛝ 6.10. klo 2.28 
Hey there, just wanting to thank you for keeping this updated unlike most other tech submods. Can't play without it <3
reynoldsjwoodcock 24.9. klo 3.17 
Mr Punk - found the gremlin, and removed it. Surgically. Thank you for your help, and thank you again for your efforts in making an essential mod.

For others' reference - the clash was the Army Inisignia mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2056031140
MrPunk  [tekijä] 24.9. klo 2.47 
@reynoldsjwoodcock
gfx/army_icons
remove this folder will remove every insignia in that mod, so make your choice wisely
reynoldsjwoodcock 24.9. klo 2.37 
Mr Punk - what part of the files/code are clashing here? It might be a simple case of removing something on my end
MrPunk  [tekijä] 23.9. klo 17.10 
@reynoldsjwoodcock
mod conflict
reynoldsjwoodcock 23.9. klo 12.57 
Mr Punk - the genius, the legend

Do you have an idea of what might be causing a glitch where the (excellently designed) Naval Classification system is badly bugged? https://imgur.com/a/3YD89ge

Perhaps I can fix it myself if you can guide me...
Mr_Melnyk 15.9. klo 5.54 
Why I can't convert Weser CV"s for Germany from 1 plane hangar to 3 plane hangars? Cause it's a trash CV, with 20 planes in squadron. And if you try to upgrade it to 60 plane-squadron, game then treats it as an entirely new design, and you are denied the possibility to refit it.
There is also a problem that despite Weser-class CV's being obviously intermediate stop-gap solution, there are 2 more of them in production half-way finished. Either make it possible to refit Weser with more plane hangars, or add a more advanced design for Germany, with 60 or 80 planes, and 1 or 2 in production at the game's start date. Feels frustrating, to be honest.
Spectre 2.9. klo 21.34 
@Doktor_Diesel
You're a gentleman and a scholar. My save works again!