Hearts of Iron IV

Hearts of Iron IV

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Kaiserreich Naval Rework
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更新日期
43.412 MB
2022 年 9 月 14 日 上午 5:46
10 月 4 日 下午 7:06
103 项改动说明 ( 查看 )
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Kaiserreich Naval Rework

在 MrPunk 的 1 个合集中
Navy Rework Collection
15 件物品
描述

Introduction
Hi there, welcome to Kaiserreich Naval Rework.
This is a project devoted to enriching the naval lore in the KRTL on the basis of VNR, Vanilla Navy Rework. The intention of this mod is to create a soft-core, RP-oriented naval experience with as few changes as possible applied to vanilla naval system.
Subscribe this mod if you love:
-Historical/realistic ship design
-Realistic navy lineups, a more immersive WWII naval combat experience
-Want unique icons more than those default ones
-More reasonable AI naval designs/production strategy
-Naval history enthusiasts

Compatibility
-HOI4: 1.16.*
Compatch: KR tech extension, Focus ship fixes

Features
Detailed Naval Lore: Experience the most detailed naval lore created exclusively for KRTL with unique lineups, organizations and ships for almost every starting country.
Ship Designer Overhaul: A semi-realistic designer, have fun designing historical ships but not that complex.
Hundreds of customized icons: Unique ship icons for every major country and some minor countries
New Naval Tech Tree: A completely reworked naval tree extending to 1955, slightly extended ship gun tree and a new naval auxiliary tree. They add more depth and flavor to each ship hull and fleet management.
New Modules: Dozens of new ship modules. New GFX for almost all vanilla modules.
AI Improvement: Historical and reasonable AI naval production strategies for all major countries to make them react with different fleet building focus in war and peace.
Cheating: Find the navy too hard to play? Take the cheating options to build starships and burn your enemies.

My other naval mods
Kaiserredux: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2964793578
Vanilla and RT56: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2993766165

Discord
https://discord.gg/NCVWFNec8k

Credits
I'd like to thank
PPsyrius for making the compatch for KR Tech Extension
热门讨论 查看全部(1)
10
8 月 6 日 下午 5:02
置顶: Overhaul starting navy organization
MrPunk
404 条留言
Laphi 10 月 11 日 下午 4:52 
Amazing mod, though I would recommend to anyone playing to use an extra research slot mod solely dedicated to this rework's modules - not a criticism of the mod, just an observation that might help your playthrough if you're playing a nation like German East Asia that can fall behind on other techs while keeping up with all the new Naval stuff.
pepsiman 10 月 11 日 上午 12:20 
Egyptian naval names are all missing :(
ᛝ The Hearth ᛝ 10 月 6 日 上午 2:28 
Hey there, just wanting to thank you for keeping this updated unlike most other tech submods. Can't play without it <3
reynoldsjwoodcock 9 月 24 日 上午 3:17 
Mr Punk - found the gremlin, and removed it. Surgically. Thank you for your help, and thank you again for your efforts in making an essential mod.

For others' reference - the clash was the Army Inisignia mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2056031140
MrPunk  [作者] 9 月 24 日 上午 2:47 
@reynoldsjwoodcock
gfx/army_icons
remove this folder will remove every insignia in that mod, so make your choice wisely
reynoldsjwoodcock 9 月 24 日 上午 2:37 
Mr Punk - what part of the files/code are clashing here? It might be a simple case of removing something on my end
MrPunk  [作者] 9 月 23 日 下午 5:10 
@reynoldsjwoodcock
mod conflict
reynoldsjwoodcock 9 月 23 日 下午 12:57 
Mr Punk - the genius, the legend

Do you have an idea of what might be causing a glitch where the (excellently designed) Naval Classification system is badly bugged? https://imgur.com/a/3YD89ge

Perhaps I can fix it myself if you can guide me...
Mr_Melnyk 9 月 15 日 上午 5:54 
Why I can't convert Weser CV"s for Germany from 1 plane hangar to 3 plane hangars? Cause it's a trash CV, with 20 planes in squadron. And if you try to upgrade it to 60 plane-squadron, game then treats it as an entirely new design, and you are denied the possibility to refit it.
There is also a problem that despite Weser-class CV's being obviously intermediate stop-gap solution, there are 2 more of them in production half-way finished. Either make it possible to refit Weser with more plane hangars, or add a more advanced design for Germany, with 60 or 80 planes, and 1 or 2 in production at the game's start date. Feels frustrating, to be honest.
Spectre 9 月 2 日 下午 9:34 
@Doktor_Diesel
You're a gentleman and a scholar. My save works again!