安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









THIS LOVELY MOD WORKS WITH 5.0.3 <3
If you can't get enough from mammoths and/or use one of zerg93's COMPILATION mods (there are 2 volumes) read the comments underneath for a link to a mammoth compilation mod which includes this one <3
I mention this because in the same situation with 4.2 the game started without problems, I tried and I just can't achieve quite the same easy-going compatibility with the large comp mods ever since we're on 5.0.... I know this is not very helpful in having a look at that problem, but as it's related (Mammoths mod) let me share this info with you today <3
The only thing I've found is that the exact same is true for @Trajann's 2 large compilation mods (Khorne compilation / Other Gods compilation). As soon as I have smth tangible to look at, I'll let you know! Much love from Berlin, @zerg93 <3
I would however advise caution to use that mod if you also want to use Zerg's compilation mods Vol.1 and/or Vol.2... Hope that helps folks <3
You have my permission.
I went for the volume formula instead, there are currently two volumes available:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2857626194 Volume I
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3152347380 Volume II
I may attempt to merge all of the volumes and make an all in one mod towards the end of Warhammer 3's life cycle and/or when I will be done with Warhammer 3 modding but I'm not 100% sure.
-Removed WoC version of this unit from the Warband system
-Added the new Local Recruitment mod for WoC as new mod requirement (optional, only needed for recruiting this custom unit with WoC in campaign)
Sorry for the possible trouble generated by this update but I'll rather have my custom WoC units recruited with this method instead of cluttering the vanilla Warband System.
I fixed the issue by adding the unit to the Warband system: you'll find the unit in the Undivided Gorebeast Chariot upgrade section.
This will probably cause some discontent with people who were already suffering from a cluttered Warband Ui, but I don't have much of a choice here.
Do note that for some reason the upgraded unit will spawn with only minimal HP and will need a few turns to fully recover, no idea why.