Garry's Mod

Garry's Mod

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[TFA] Misc - Zombie Buildables Pack
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
Tiedostokoko
Julkaistu
Päivitetty
626.441 MB
24.8.2022 klo 20.05
12.6. klo 17.07
175 muutosilmoitusta ( näytä )

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[TFA] Misc - Zombie Buildables Pack

Kuvaus
Requires TFA Base, and BO3 Wonder Weapons

YOU CANNOT HAVE MORE THAN ONE SHIELD EQUIPPED

this now includes a Shootables, Buildables, Soul Box, Trials/Challenges, Dig Sites, Weapon Pickup, Jump Pad, Lock & Key, Button Placer, Weapon Locker, Bank, and Wallbuy Chalk tool for NZR

Shields
  • Rocket Shield
  • Vine Shield
  • Guard of Fafnir
  • BO3 Tomb Shield
  • BO2 Tomb Shield
  • Tranzit Shield
  • Prison Shield

Buildables
  • Maxis Drone
  • Rake Trap
  • Head Chopper
  • Lawnmower Turret
  • Subsurface Resonator
  • Tramplesteam
  • Turbine
  • Electric Trap
  • Tesla Trap
  • Pack a' Punch
  • a few buildable Wonder Weapons

Equipment
  • Lantern
  • Axe

Credits
  • Olly - BO3 QCI
  • TFA - TFA base
  • Yurie - TFA base, material method
  • DBot - TFA base
  • Scobalula & Porter - Greyhound
  • SirJammy - Raketrap assets
  • SajeOne & Treminator - Axe equipment item
  • pauladam316 - Lantern equipment item animations
  • JJ173[Apex] & YaPhi1l - Original lantern scripting
  • Hidden - original WWs, code help
  • 3arc & Active Vision - Call of Duty: Black Ops 3

Map is gm_construct
hud is Boreal Alyph HUD
Playermodel is Fortnite Fennix

Please dont reupload my addons
13 kommenttia
crump 1.10. klo 21.24 
the ugxaxe cant trigger shootables in nzr because the shootable cant be set to take the axes specific damage type, pls fix
Funtime Gabe 11.9. klo 17.35 
Creating Lua errors

[[TFA] Misc - Zombie Buildables Pack] lua/weapons/tfa_bo3_dragonshield.lua:62: attempt to index local 'inf_cvar' (a nil value)
1. unknown - lua/weapons/tfa_bo3_dragonshield.lua:62

[[TFA] Misc - Zombie Buildables Pack] lua/weapons/tfa_bo3_rocketshield.lua:61: attempt to index local 'inf_cvar' (a nil value)
1. unknown - lua/weapons/tfa_bo3_rocketshield.lua:61

[[TFA] Misc - Zombie Buildables Pack] lua/weapons/tfa_bo3_dragonshield.lua:62: attempt to index local 'inf_cvar' (a nil value)
1. unknown - lua/weapons/tfa_bo3_dragonshield.lua:62

[[TFA] Misc - Zombie Buildables Pack] lua/weapons/tfa_bo3_rocketshield.lua:61: attempt to index local 'inf_cvar' (a nil value)
1. unknown - lua/weapons/tfa_bo3_rocketshield.lua:61
screwdriver lobotomy 10.6. klo 14.51 
[[TFA] Misc - Zombie Buildables Pack] lua/entities/bo2_trap_raketrap/init.lua:188: bad argument #1 to 'SetInflictor' (Entity expected, got string)
1. SetInflictor - [C]:-1
2. InflictDamage - lua/entities/bo2_trap_raketrap/init.lua:188
3. unknown - lua/entities/bo2_trap_raketrap/init.lua:99 (x21)
WACKY_HENWY_VA:D 22.1. klo 14.51 
nice mincreeft gamplay (yes i spelt minecraft wrong is very funny :D)
Freedom 9.10.2024 klo 19.39 
could you make the ai ones like the turrets and drone to not attack friendlies?
FlamingFox  [tekijä] 2.8.2024 klo 15.27 
ACE 2.8.2024 klo 15.20 
what gamemode and what nzombies gamemode do i need?
FlamingFox  [tekijä] 21.7.2024 klo 8.27 
shield slot defaults to N, buildable traps / equipment defaults to T, specialists default to X, and i think special grenades default to B :WhiteWolfInterset:

keybindings can be changed in the console, and start with nz_key_(slot), example nz_key_knife
you can find out what number corresponds to what key on the gmod wiki https://wiki.facepunch.com/gmod/Enums/KEY
ShadowSouljah 21.7.2024 klo 7.20 
what button to equip buildable? Sorry if stupid, I'm playing tranzit Nzombies.
FlamingFox  [tekijä] 12.7.2024 klo 14.56 
there isnt one for sandbox, but inside nzombies its called tfa_bo2_pap