Total War: WARHAMMER III

Total War: WARHAMMER III

36 arvostelua
Shooting Modes
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
battle
Tunnisteet: mod
Tiedostokoko
Julkaistu
Päivitetty
407.038 KB
23.8.2022 klo 10.53
26.3. klo 5.50
2 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Shooting Modes

Kuvaus
We all remember the old games of the Total War series, and there was always (well, almost), there was an opportunity to change the shooters ammunition to fit your needs. And no matter how convenient this function was in WARHAMMER, this function was "almost" cut out. And if you miss the good old shooting modes, then this mod is worth your attention:
Shooting modes that you will find in this mod:
- Whistling shot (reduces the enemy's combat performance, but at the same time decreases the accuracy and damage of the shot)
- Poisonous shot: (everything is clear here)
- Flaming shots (burns the enemy, but the shots are less accurate)
- Heavy Shots (increased damage, but decreased accuracy and reload time)
- Extended mode (increases the firing range, but the damage is weaker)
- Precision shot (acts as a temporary buff that increases shooting skills)
- Aimed fire: increases the range and accuracy of the shot with a slight increase in damage, but increases the time to load the rifles.
- Suppression fire: musketeers shoot twice as fast, but at the same time accuracy decreases (I wanted to reduce the firing range in this mode, but it's like I'll bring it in in the update). Also the "Suppression" effect begins to affect the enemy.
6 kommenttia
iDon'tSpeakRussian! 19.11.2023 klo 4.55 
Found some invalid references tho, some things here a bit outdated.
Here is the [🛠️Patch]
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3088613622
iDon'tSpeakRussian! 19.11.2023 klo 4.45 
Affected Factions> Kislev, Cathay, Tomb Kings, High Elves, Empire, Greenskins, Dwarves
Solaire 14.4.2023 klo 5.45 
Does this need an update for 3.0?
Solaire 23.10.2022 klo 12.36 
Does this still work with the updated?
DarkSnowder  [tekijä] 23.8.2022 klo 23.41 
@Solaire mod affects all archers and musketeers that are devoid of any features in shooting (like breaking through a shield or poison) If the faction does not have archers and musketeers, then there will be no abilities.
Solaire 23.8.2022 klo 13.06 
What factions does this not effect?