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报告翻译问题
【解决方案】(操作前建议备份存档)
新建存档并创建新角色,确保从一开始就启用该模组(及其他所有模组/UI模组)
进入游戏后立即退出(保存存档)
找到新存档目录(游戏主目录\Saves\Sandbox\新存档)
复制该目录下的"mods.txt"文件,覆盖到你正在玩的存档文件夹
重新进入原存档即可正常使用(图标已显示,键位绑定生效)
希望这个经验对你有帮助。祝游戏愉快!
(Ingame it also didn't show under mods, in the Esc-Menü on the bottom right)
WHAT WORKED: (if you try this, make a backup)
Made a new map with a new character and the mod(s) activated from the start. (including all other mods and UI-mods)
Spawned. Closed. (saved)
Navigated to the save file: (C:\Users\Username\Zomboid\Saves\Sandbox\2025-09-27_19-00-09) for example for me.
Opened the folder and looked for the file: mods (text file) and copied it to my original folder.
Started original map and everything worked fine. (Icon was there, keybinds worked)
Maybe it's helpful. GL and HF
Use error magnifier and it'll tell you which mod is causing errors. Pause the game and click on the tab that says "mods" on the lower right side of your screen. Scroll until you see a mod name in red. Thats the problem mod and should be disabled.
Seriously this should be a vanilla feature and they should pay this guy to add it to vanilla game lol. OR Give this guy a tip.
Anyone using the MOD UI CLEAN will have a conflict, just disable it.