Space Engineers

Space Engineers

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Aerodynamic Control Surface Mod Component
   
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Type: Mod
Mod category: Script, Other
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546.080 KB
2022년 7월 6일 오후 6시 23분
2024년 10월 15일 오전 7시 22분
업데이트 노트 8개 (보기)

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Aerodynamic Control Surface Mod Component

설명
Mod (Script) component of the Control Surfaces mod.

Block mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=800500312

Notes:
When testing, the subpart is only loaded from the workshop mod. For any changes to your subpart, they must be uploaded to steam.

<ModExtensions> <ModComponents> <GameLogicComponent Name="ControlSurfaceComponent" /> <!--Attach script to block--> </ModComponents> <Group Name="ControlSurfaces"> <Decimal Name="Area" Value="9" /> <!-- area in square meters of the control surface--> <Decimal Name="AngleAdjust" Value="0.135" /> <!-- offset the animation by this value --> <Decimal Name="ROTY" Value ="0"/> <!-- euler angle y axis rotation (radians)--> <Decimal Name="ROTZ" Value ="0"/> <!-- euler angle z axis rotation (radians)--> <Decimal Name="POSX" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSY" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSZ" Value ="0.20"/> <!-- offset model from the center of the block by this value --> <Text Name="SubpartModel" Value="Models\Wings\ControlSurface2x5x1_Part1.mwm" /> <!-- model path from root of mod folder --> <Integer Name="ModPublishId" Value="800500312"/> <!-- your mod's modid or the mod id of the mod where the subpart resides. --> </Group> </ModExtensions>

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댓글 12
flashfireball 2025년 4월 8일 오전 8시 58분 
Ok thanks. No rush
DraygoKorvan  [작성자] 2025년 4월 7일 오후 2시 17분 
Ok, i am out of the country at the moment so nothing I can do for a week or so
flashfireball 2025년 4월 6일 오후 10시 52분 
This mod seems to be generating the Trim UI in all components not just just the components associated with this mod. Things like jump drives have trim settings.
Uzar 2024년 7월 18일 오전 11시 00분 
My favorite part about this mod:
Keeeeeeeeeeeeeen.cs
anzellott 2024년 3월 17일 오후 12시 55분 
Is there a way to adjust the torque that the surfaces provide? I had a jet fully decked-out in control surfaces and even then It barely turned at respectable speeds
Aristeas 2023년 6월 21일 오후 1시 59분 
DraygoKorvan,
It looks like the custom TerminalActions and TerminalProperties don't work when called from a script on dedicated servers - is there any chance you could look into this?
Thanks
-{[Rimuro]}- 2023년 2월 28일 오후 4시 05분 
do you think it'd be possible to make it so that the control surfaces don't reset every time a craft is spawned or the world is reloaded
Sasaking 2023년 2월 21일 오전 3시 14분 
Hey, horizontal control surfaces reset on blueprints. They are also never correct lol.
Any ideas how I could fix that?

If I correct the control surfaces and do a blueprint, the blueprint will have the default incorrect controls.
FuzzyMonkey 2022년 10월 3일 오후 9시 20분 
Thanks
DraygoKorvan  [작성자] 2022년 10월 3일 오후 12시 27분 
It works just fine with the physics mod.