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More Cybernetic stuff
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업데이트일
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2022년 6월 17일 오후 12시 07분
2023년 6월 7일 오전 2시 19분
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More Cybernetic stuff

설명
This mod is currently outdated.
Most of the stuff is moved here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3248524559
인기 토론 모두 보기(1)
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2023년 3월 18일 오후 5시 28분
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Naraxa
댓글 48
Larx  [작성자] 2024년 5월 17일 오전 11시 28분 
Hi, bad news...I wont update this mod....

But I made a new one :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3248524559

It was easier to start from scratch after Machine age came
Not everything is added yet and probably wont be. I will try Machine age first and see if there are any more thats missing

Sorry for the long time away, been doing other hobby projects and took time off modding

Okay, hope you enjoy the new one
Andrevus 2024년 5월 15일 오전 10시 40분 
Update time
Beast-Storm 2023년 10월 5일 오후 5시 04분 
Can you make a 3.6.1 legacy version???
INoble KnightI 2023년 7월 14일 오후 4시 30분 
I went The Flesh is Weak and it gave me negative on my faction even though it was giving me a negative for not having it. It still shows scionic theory.
Pamparampampamparam 2023년 6월 21일 오후 12시 41분 
I feel the Cybernetic path could do with adding +1 Robot Trait Points on top of the Biological Trait Point.

There really should be a path for Empires that just want to buff their robots and not turn into them lol
guywithpups 2023년 6월 7일 오후 8시 10분 
Awesome! thanks for the update
Larx  [작성자] 2023년 6월 7일 오전 2시 22분 
Update today to work with 3.8
Sorry for the delay
Small reqork was needed on the Civic and Leader traits
Also corrected the energy upkeep for cyber traits
guywithpups 2023년 5월 21일 오후 1시 32분 
I think you might be missing the energy upkeep for the cybernetic traits added by the mod. I was looking into how this works for Vanilla cybernetic traits and found there's a bit of a hidden voodoo with inline scripts. Look at like `common/pop_categories/00_social_classes.txt`, you'll see for each category, there's a `resources` block with a reference to an inline script: `common\inline_scripts\pop_categories\cyborg_upkeep` which has a bunch of blocks like

```
upkeep = {
trigger = {
has_trait = trait_cyborg_efficient_processors
}
energy = @cyborg_energy_upkeep
}
```

One for each of the Vanilla cyber traits. I don't see anything like this for the traits you've added, so not sure the upkeep is being added for them...?
Droz_64 2023년 5월 9일 오후 4시 05분 
Any update in the works for 3.8? If not, are the major things broken civics that we might be able to mod ourselves?
Larx  [작성자] 2023년 5월 6일 오전 1시 25분 
I might add it as an civic, its nice to have the option