XCOM 2
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[WotC][BETA] Support Strikes
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2.307 MB
2022 年 5 月 17 日 下午 2:00
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[WotC][BETA] Support Strikes

在 ∑3245 的 1 个合集中
E3245's Master Mod Collection for War of the Chosen
98 件物品
描述
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DESCRIPTION
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We're Open Source![github.com]

This is a Support Strike mod, inspired from several games (same name in Metal Gear Solid V: The Phantom Pain, Tatical aid in World in Conflict, etc.) where you can call in strike packages to destroy units on the field, or help the player gain an advantage over the enemy. This mod attempts to bridge that gap by implementing some Support Strikes while fitting it within XCom's gameplay.

This mod only has 3 Support Strikes implemeted so far: Mortar Strikes, A-10 Strafing Run, and the Ion Cannon. There were gonna be more but I just don't have the time or motivation anymore, so I decided to release what I have so far. Right now it works without much issues on a vanilla playthrough. Heavily modded playthroughs may have issues.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.

If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

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HOW IT WORKS
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To use Support Strikes, you will need to go to the Guerrilla Tactics School and spend resources on the Support Strike you want. This is temporary until the Strategy Overhaul is completed.

Support Strikes allows you to alter the battlefield in a significant way, but there are several drawbacks that you will need to consider when using them.
  • Most Strikes require open skies. Underground or alien structures that are enclosed do not allow any sort of support strikes.
  • Support Strikes takes time to arrive to the battlefield, so you will have to time your strikes appropriately.
  • All Support Strikes cost Intel to perform, and gets more expensive the more times you call in strikes. The costs reset every month.
  • Mortars saturate an area with explosives, but are hardly accurate.
  • Smoke Mortars can provide a standard defense boost in a large area.
  • AH-6 'Little Bird' can drop reinforcements into the area, which are controllable by the player.
  • A10 Strafing Run is very accurate but costs more intel and requires the aircraft arrive in the AO before it can be used. Strafing Runs can be used once per turn, up to 3 turns, before needing to return to rearm and refuel.
  • The Ion Cannon is extremely accurate and quick but requires a lot of resources to invest into, and uses an extreme amount of intel.
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KNOWN ISSUES
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  • Icons are placeholder. I don't really know anyone that could realistically make icons and preview pics and stuff.
  • There might be occasional bugs and glitches that I may not know about.
  • AH-6 Little Bird uses entries from the Character Pool instead of the Avenger.
  • AH-6 Little Bird breaks when saving then loading a save, so don't do that.
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TODO
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  • Fix some bugs, if any.
  • Voiceovers/Narrative Moments for Support Strikes.
  • Add more support strikes?
  • Add more missions that contextually adds Support Strikes
  • Add retrieval missions for certain Support Strikes.
  • Add a hanger in strategy that lets you customize aircrat like in Ace Combat.
  • Anti-Support Strike mechanic that can potentially remove the ability to use any Support Strikes based on Strategy context.
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COMPATIBILITY (meaning that it works with these mods)
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  • If unsure, read the description of the other mods or pray, whichever is easier.
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F.A.Q
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Q: Does this work with a current save?

A: Yes, it should work out of the box, BUT not during a tactical save. Enable this mod when you are back in Strategy.

Q: Is this mod configurable?

A: Yes, this mod's configuration is open, so players can change how the Support Strikes work to a degree.

Q: Vanilla version?

A: Not really, no.

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CREDITS
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Model/Textures/Sounds:
  • (Models/Textures) Activision/Infinity Ward/Beenox/Raven Software for publishing/developing Call of Duty: MODERN WARFARE (2019) respectively.
  • (Sounds) New World Interactive for developing Insurgency: Sandstorm.

UI/Coding:
  • E3245 for assembling the entire mod, and coding most of everything.
  • robojumper for the Dazed Mesh script for Long War of the Chosen.
  • Iridar for building some foundations of this mod.

Additional:
  • Surefire for doing the ModPreview.jpg image.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

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LOG
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Release ver: 1.000:
  • Initial Release.
热门讨论 查看全部(4)
32
2023 年 7 月 26 日 上午 8:23
置顶: Bug Report Thread
∑3245
21
2022 年 7 月 21 日 下午 9:29
置顶: General Feedback Thread
∑3245
0
8 月 27 日 下午 11:50
Any chance for different Aircraft models?
Ahrimansiah
126 条留言
Hurt Cobain 20 小时以前 
yeah im having the camera issue as well
Dramaking05 10 月 15 日 上午 2:54 
If you ever come back to add anything new it be neat to have a cruise missle or a simple predator missle where if GOD forbit a sectopod shows up i can have my soilder mark the sectopod and kill that some bitch with missle
Leo.Brunix 10 月 9 日 上午 11:00 
Is this mod still being updated?
Dudy 8 月 31 日 下午 4:34 
Lore accurate A-10
captain 7 月 2 日 上午 1:20 
airstrike is crazy it is first kill is my soldier
captain 7 月 2 日 上午 1:19 
after use airstrike camera are locked in bombed place quit and reload can solve this problem
Super great, the only issue I've had is that some lingering support effects end up counting as an xcom operative, so if you need to evac to end the mission you can't.
Killerkitty641 2 月 23 日 下午 1:01 
Hopefully someone picks this up, it's such an awesome concept
(1stCav)Walther ppk jaguar 1 月 23 日 上午 9:38 
nevermind it worked for some reason idk
(1stCav)Walther ppk jaguar 1 月 23 日 上午 7:19 
what does "No Clearance" mean? i have like 300 intel and i haven't even try this mod while im playing