Garry's Mod

Garry's Mod

194 hodnocení
Enrichment Center Complex
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic, Realism
Velikost souboru
Přidáno
Aktualizováno
99.000 MB
7. kvě. 2022 v 10.54
7. led. v 18.10
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Enrichment Center Complex

V 1 kolekci od uživatele Praisemantas
Enrichment Center Offices Series
9 položek
Popis
"We hope your brief detention in the relaxation vault has been a pleasant one."




Another map about Portal 1's Aperture by yours truly. This time, though, it's just a single scenic environment instead of a mess of winding corridors, so I didn't feel like it counted like a full Enrichment Center Offices entry.

Having Portal mounted onto Garry's Mod is NOT required.

Map name is gm_apcomplex


Consider supporting me on ko-fi! [ko-fi.com]



Check out my other Aperture themed maps below.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3402995093
Počet komentářů: 18
<width=1>PackMan09 14. pro. 2024 v 13.45 
You should combine all your office maps
witchyG 17. srp. 2023 v 15.54 
anyone else having a problem with missing textures?
slipymeat 9. čvn. 2023 v 22.28 
some thing that may actually help might be: All Portal RTX Models

thank me when if it workss!
erkyp3rky 28. úno. 2023 v 0.32 
legend, ill give that a shot. thanks and keep up the good mapping work !
Praisemantas  [autor] 28. úno. 2023 v 0.14 
@erkyp3rky
Iunno if there's a better way, but I extract if off Portal with Gcfscape and then pack the skin on the map on vide
erkyp3rky 27. úno. 2023 v 1.26 
how did you get the "correct" portal BTS door skins? in portal theres a certain texture for door models (skin 5) that makes them look the way they do on your map and in the official maps, but that texture isnt there in gmod hammer. skin 5 is something completely different.
Spearnox 18. úno. 2023 v 15.42 
does having portal 2 mounted make the game run normal?
Timtaalik 9. pro. 2022 v 17.02 
combine all the linked maps
CADO [JCT caliphate] 23. srp. 2022 v 1.26 
"GAH ♥♥♥♥!"
-nigel
HolidayVessel1225 19. srp. 2022 v 20.47 
Maybe add a facility exit? idk